The Bridge (id:#56221)
Prior Publication: AH: Solitaire ASL (1st Edition)
1901-02-01 (38 others)
Mission 01: Cautious Advance (SASL 1 - Solitaire ASL (2nd Edition))
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Mission 02: Pockets (SASL 1 - Solitaire ASL (2nd Edition))
Mission 03: Recon (SASL 1 - Solitaire ASL (2nd Edition))
Mission 04: Bunker Busting (SASL 1 - Solitaire ASL (2nd Edition))
Mission 05: Take the Highway (SASL 1 - Solitaire ASL (2nd Edition))
Mission 06: The Fortress (SASL 1 - Solitaire ASL (2nd Edition))
Mission 07: Block Party (SASL 1 - Solitaire ASL (2nd Edition))
Mission 08: Patrol (SASL 1 - Solitaire ASL (2nd Edition))
Mission 09: Enemy Offensive (SASL 1 - Solitaire ASL (2nd Edition))
Mission 10: Hold the Line (SASL 1 - Solitaire ASL (2nd Edition))
Mission 11: Tank Attack! (SASL 1 - Solitaire ASL (2nd Edition))
Mission 12: Besieged (SASL 1 - Solitaire ASL (2nd Edition))
: Get Me That Bridge (Hell on Wheels Battle Pack)
Mission I1: Secrets (Critical Hit # 3)
Mission I2: Destiny Riders (Critical Hit # 3)
CH108: Assault on a Partisan Home Base (Critical Hit # 6.1)
BR 3: The Hawkins Room (Blood Reef Tarawa)
BR 5: Ryan's Orphans (Blood Reef Tarawa)
*RBMC*: CON `91 Red Barricades Mini-Campaign (Alea #24)
O90.2b: On the Road to Kanev Part II (On All Fronts # 90)
JA 6: The Other Side of the Rhine (Internet)
JA-07: Gruesome Twosome (Internet)
JA-16: No Sen Ninbaris (Internet)
Mission X1: Guarding the Railway Line (ASL Digest # 7.04)
Mission X2: Probed (ASL Digest # 7.04)
JS 15: Quickie Scenario: Sherman vs. Panther (ASL Digest # 7.04)
P7: Movie Popcorn 3: Driving Miss Daisy ()
JH 3: Wasp's Nest (Renegade Scenarios)
BG 1: Once More, Into the Breach (Internet)
Z28: Soldiers of Construction (Rate of Fire # 8)
JS 2: The Primosole Bridge (Internet)
DH 1: Kelly's Heroes (Coastal Fortress)
: Ban Kho Lai (March Madness 2001)
: Hill 647 (March Madness 2001)
A: Search and Destroy (GSASL Custom Missions)
B: Meeting Engagement (GSASL Custom Missions)
C: Convoy Escort (GSASL Custom Missions)
D: Rescue! (GSASL Custom Missions)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
FriendlyEnemy
Overview:
For several days the enemy has been vigorously attacking up and down the lines. News has just arrived, however, that a breakthrough has occurred, and the enemy has sent a substantial force pouring through the ever-widening rift. Your unit, positioned about 1 km to the rear in the second line of defense, has been guarding a strategic river bridge. Now however, you must do your part to help limit the extent of the enemy breakthrough. It is imperative that you demolish the bridge, rendering it unusable to the enemy -- but only after all friendly units have been safely evacuated to the western side of the river. Be advised that enemy units have been spotted approaching your sector; contact is expected momentarily!Attacker: Friendly (No more details)
Defender: Enemy (No more details)
6-20 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:0.0 D:unknown |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | SASL rules. West bd is 7, 8 or 40 River board. Bridge capture or blown by enemy ends game |
Map Board(s): |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
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hoxson1 Modified the maps | 2020-02-12 18:40:21 |
hoxson1 Modified the overlays | 2019-12-13 17:41:47 |
hoxson1 Modified the overview | 2019-12-13 17:41:16 |
hoxson1 Uploaded an Image | 2019-12-13 17:35:42 |
hoxson1 Modified the misc. rules | 2019-12-13 17:34:36 |
File | Description | User | Views |
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(SASL_mission.png) | Image | hoxson1 | 685 |
(rhine bridge.png) | Image | hoxson1 | 659 |
(SASL bridge board vert.png) | Map Image | hoxson1 | 631 |
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