The Bridge at Cheneux WTO (id:#56119)
Cheneux, Belgium
1944-12-21 (53 others)
KGP02: Festung St. Edouard (HASL 2 - Kampfgruppe Peiper I)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
BP1 #11: Warche Tomfoolery (Battle of the Bulge I)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
BP1 #11: Warche Tomfoolery (Battle of the Bulge I)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
Designer: Philippe Leonard and Yves Barette
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanGerman (SS)
Overview:
By the afternoon of the 21st, Col. Tucker had ordered the 3rd Battalion of the 504th Parachute Infantry Regiment to assist the 1st Battalion in its attempt to capture Cheneux and the bridge over the Ambleve. Company G entered the western end of the battle-torn village to relieve the exhausted remnants of B and C Companies, while Companies H and I made a wide flanking movement along the high ground to the south of Cheneux, then turned to push north through Monceau to lever the Germans away from the bridge.Attacker: American (Company G, 3rd Battalion, 504th PIR/Companies H and I, 3rd Battalion, 504th PIR)
Defender: German (SS) (Bataillon 2, SS-Panzergrenadier Regiment 2 and FlaK-Sturm Abteilung 84)
7.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:20.5 D:10.5 |
AFVs: A:0 |
AFVs: D:2 SPW 251/21 SPW 251/1 SdKfz 7/1 x 2 |
Guns: A:0 M2 60mm Mortar x 2 D:2 10.5cm leFH 18 2cm FlaK 38 |
Misc Rules: | KGP SSR, Mist w D: AS |
Map Board(s): |
Overlays: | NONE |
Errata (source)
Does a vehicle have to enter the woods and thereby expend MP (and risk Bog) in order to OVR Infantry in a Single Lane Road hex? Is a HIP Infantry unit in a Single Lane Road hex revealed if a vehicle enters the road part of the hex? A. No. Yes | MMP |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
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feralhuntsman Added a playing | 2024-10-13 06:40:48 |
A15.4er Added a playing | 2024-06-02 03:42:47 |
Jude Added a playing | 2023-11-27 01:26:14 |
Jude Rated the scenario | 2023-11-27 01:11:05 |
Paul Legg Added a playing | 2023-11-21 21:37:18 |
File | Description | User | Views |
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Dead Panther with Cheneux bridge in background (cheneux bridge dead VG.jpg) | Image | hoxson1 | 1105 |
(!usa-ss new.png) | Image | hoxson1 | 706 |
(kgp007.gif) | Map Image | morrigu | 1550 |
KGP07 Bridge at Cheneux (KGP07 Bridge at Cheneux.jpg) | Map Image | Fre20741 | 1380 |
Description | Uploaded by |
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Scenario's Everyone Should Play Once #3 | Panzer |
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