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The Bridge at Ramelle WTO (id:#63783)
(View From the Trenches # 83 ID: MD1.1)   [next]   [previous]
See Also: The Bridge at Ramelle by tacticalwargamer.com
Ramelle, France 1944-06-13 (34 others)
G32: A Helping Hand (AH:The General # 30.6)
BM 1: A Helping Hand (Internet)
MJN 5B: Short Sharp Shock (Internet)
AaC3: Green Devils (Action At Carentan)
AaC4: Cooperation Reigns (Action At Carentan)
CH 41: Test of Nerves (Critical Hit # 4)
CH 54: Brew Time (Critical Hit # 3.1)
CH 41a: Test of Nerves (Critical Hit # 7.2)
JATK4: The Gods of War (Jatkosota)
8: Counterstroke at Carentan (ASLOK 2005 - 20th Anniversary Scenario Pack)
SP41: Bloody Gulch (Schwerpunkt # 4)
TAC6: Contre-Attaque à Villers-Bocage (Tactiques # 1)
V08: The Price of Arrogance (View From the Trenches # 20)
WCW4: Cat Becomes the Mouse (ASL Open `96 Scenario Pack)
Mission 2: You are going to get me killed! (Band Of Brothers)
#8: Weakest Link (To Battle By Air 2)
AP32: Second Crack at Caumont (ASL Action Pack # 4 Normandy 1944)
S42: One More Hedgerow (ASL Starter Kit Bonus Pack #1)
WO03: Counterattack at Carentan (Winter Offensive Bonus Pack 2011)
BOB # 8: Mixed Response (BoB - Normandy)
AaC # 3: Green Devils (BoB - Normandy)
AaC # 4: Cooperation Reigns (BoB - Normandy)
BOB Bonus # 1: Man And Machine (BoB - Normandy)
PK 9.1: Battle for St. Nizier (Coastal Fortress)
#3: Intermingled (Action at Carentan II)
#4: Shave and a Haircut (Action at Carentan II)
MD1: The Bridge at Ramelle (Scenario Designer's Handbook)
CH 41(a): Test of Nerves (Critical Hit Retro Magazine 3)
SS-6: Whitmann's Turkey Shoot (SS-BAR Enterprises)
#2: Stopped Dead (St. Lo: The Battles for Hill 192)
S42: One More Hedgerow (ASL Starter Kit Expansion Pack #1 2nd Edition)
5: Chicago Gangsters (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
CH 41: Test Of Nerves (Critical Hit #4 2022 Reprint)
CH 54: Brew Time (Critical Hit #3.1 2022 Reprint)
Designer: Mark C. Drake
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
100%

Overview:

Scenario based on the ending scene in "Saving Private Ryan".
Attacker: German (SS) (2nd SS Panzer Division)
Defender: American (2nd Rangers, 101st Airborne)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.5 D:4.0
AFVs: A:5
PzKpfw VIE x 2
Marder II
Marder I (f)
SPW 251/1

AFVs: D:0
Guns: A:1
2cm FlaK 38
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Buildings Gutted, 3rd Lvl Steeple AA8. D: ATMM, AS, MOL
Map Board(s):
23 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-11-20(A) Jeff B vs Scott Sherer German (SS) win3.25 hrsWell this one was as wild as I expected. An unusual opening with the game starting on DFPh during German Turn 1 threw me off balance for a bit, and Scott kicked it off by KIA two HS. I got him back during his turn by doing the same to a full squad trying to make a move to the bridge, and wounding his 7-0 - who managed to limp across. I broke from the script and smoked in his tower, allowing my guys some extra protection to move into the buildings net to his kill stack, and then knocked out a precious two more Ami squads. The far side of the bridge was secured when I eliminated his 7+0 for FTR when my HT drove across, breaking its MA in the prcocess. Scott passed up a 1:4 CC ambush to withdraw his men to the canal street, but managed to return the favor by taking out 2.5 squads of my own men, with an 8-1 and 6+1 to boot, with his one-time sticky bomb. But Captain Miller, an 8-0, and yet another Ami squad were lost in the process. Next turn my reinforcing Marder was blazed up by his heroic 8-1, and I captured the bridge with a HS. When his last remaining MMC was rounded up for FTR he had no chance to retake the bridge and it was game. Not one to play for kidneys, but an entertaining way to spend a couple hours.
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ActionDate
buser333 Added a playing2024-11-25 13:48:10
hoxson1 Linked the scenario to ROAR2022-10-05 21:56:17
hoxson1 Modified the Attacker's AFVs2022-10-05 21:55:42
hoxson1 Modified the unit counts2022-10-05 21:55:41
hoxson1 Modified the Attacker's AFVs2022-10-05 21:55:29
FileDescriptionUserViews
(ramelle.png)Imagehoxson11195
(bridge at ramelle VFTT 83.png)Imagehoxson11038
(!ss-usa new.png)Imagehoxson1853
(ramelle redo.png)Map Imagehoxson11022
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Statistics:
Avg Rating: 5.00Votes: 1
Views: 5420
To-Play list count: 0
Estimated Play time: 2.7 hours
Recorded Games: 1
Archive recorded plays:
German (SS)1
American0
Drawn:0

ROAR Data: (as of today)
The Bridge At Ramelle [Confirmed]
[A] American 0
[D] German 0
All Rights Reserved. (c)2022 Dave Ramsey.