Gun & Run
Scenario balance report
Games with no balance used/recorded: 8 (4 on the archive and 4 on ROAR)
Attacker wins (Japanese): 3
Defender wins (Commonwealth (Gurkha/British)): 5
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1035 | 983 | 57% | 2024-10-10 | Lost |
1150 | 1001 | 70% | 2024-10-02 | Won |
982 | 1034 | 43% | 2024-08-20 | Lost |
1259 | 1273 | 48% | 2024-08-06 | Won |
Attacking (2 wins) average ELOs: 1106.5 vs 1072.8 has a 54.84% of winning (if the scenario was perfectly balanced).