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Scenario balance report
Games with no balance used/recorded: 6
Attacker wins (Russian): 4
Defender wins (Japanese/Manchukuoan): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1032 | 45% | 2026-05-11 | | Lost |
| 1000 | 1080 | 39% | 2025-02-22 | | Won |
| 1263 | 953 | 86% | 2024-05-24 | | Won |
| 1060 | 755 | 85% | 2024-04-15 | | Won |
| 1000 | 1031 | 46% | 2024-02-22 | | Lost |
| 952 | 1156 | 24% | 2023-05-14 | | Won |
Attacking (4 wins) average ELOs: 1045.8 vs 1001.2 has a 56.39% of winning (if the scenario was perfectly balanced).