Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 16 (5 on the archive and 11 on ROAR)
Attacker wins (North Korean): 8
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1061 | 1192 | 32% | 2024-09-21 | | Lost |
| 1192 | 1000 | 75% | 2022-10-31 | | Won |
| 1000 | 1035 | 45% | 2020-04-23 | | Won |
| 987 | 1075 | 38% | 2019-04-23 | | Won |
| 1263 | 1000 | 82% | 2019-02-04 | | Won |
Attacking (4 wins) average ELOs: 1100.6 vs 1060.4 has a 55.76% of winning (if the scenario was perfectly balanced).