Volunteers Became Scarce
Scenario balance report
Games with no balance used/recorded: 17 (6 on the archive and 11 on ROAR)
Attacker wins (North Korean): 9
Defender wins (South Korean): 8
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1080 | 1000 | 61% | 2026-09-28 | | Won |
| 1022 | 1208 | 26% | 2024-09-21 | | Lost |
| 1208 | 1000 | 77% | 2022-10-31 | | Won |
| 1000 | 987 | 52% | 2020-04-23 | | Won |
| 986 | 1134 | 30% | 2019-04-23 | | Won |
| 1242 | 1000 | 80% | 2019-02-04 | | Won |
Attacking (5 wins) average ELOs: 1089.7 vs 1054.8 has a 55% of winning (if the scenario was perfectly balanced).