Playing Uno
Scenario balance report
Games with no balance used/recorded: 27 (13 on the archive and 14 on ROAR)
Attacker wins (Japanese): 10
Defender wins (British): 17
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1154 | 960 | 75% | 2022-11-12 | Lost |
1248 | 879 | 89% | 2022-11-12 | Lost |
1075 | 1086 | 48% | 2018-10-04 | Won |
1157 | 853 | 85% | 2017-02-25 | Lost |
1086 | 1132 | 43% | 2015-06-26 | Won |
996 | 1132 | 31% | 2015-06-22 | Won |
894 | 889 | 51% | 2015-06-21 | Lost |
1205 | 1015 | 75% | 2015-05-24 | Lost |
1110 | 961 | 70% | 2015-01-23 | Won |
1120 | 1015 | 65% | 2015-01-18 | Lost |
1031 | 1125 | 37% | 2015-01-08 | Lost |
1223 | 1136 | 62% | 2014-10-31 | Lost |
1117 | 1121 | 49% | | Lost |
Attacking (4 wins) average ELOs: 1108.9 vs 1023.4 has a 62.07% of winning (if the scenario was perfectly balanced).