Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1173 | 998 | 73% | 2022-06-16 | Won |
1126 | 998 | 68% | 2022-06-16 | Won |
1023 | 968 | 58% | 2020-01-21 | Lost |
881 | 999 | 34% | 2019-03-16 | Lost |
Attacking (2 wins) average ELOs: 1050.8 vs 990.8 has a 58.55% of winning (if the scenario was perfectly balanced).