Grabbing Gavutu
Scenario balance report
Games with no balance used/recorded: 4
Attacker wins (American (USMC)): 2
Defender wins (Japanese): 2
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1135 | 955 | 74% | 2022-06-16 | Won |
1152 | 955 | 76% | 2022-06-16 | Won |
1091 | 978 | 66% | 2020-01-21 | Lost |
877 | 1019 | 31% | 2019-03-16 | Lost |
Attacking (2 wins) average ELOs: 1063.8 vs 976.8 has a 62.27% of winning (if the scenario was perfectly balanced).