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The Mad Minute WTO (id:#55989)
Avalon Hill (ASL 3 - Yanks ID: 24)   [next]   [previous]
See Also: The Mad Minute by Multi-Man Publishing
Longchamps, Belgium 1945-01-03 (9 others)
J05: Bizory Loves Company (ASL Journal # 1)
J62: Lee's Charge (ASL Journal # 3)
HoW 12: Lee's Charge (Hell on Wheels Battle Pack)
O119.3: GC3: Town Without Pity (On All Fronts #119)
Mission 7: Sitting Ducks (Band Of Brothers)
FT107: Race at Longchamps (From The Cellar Pack # 3)
24: The Mad Minute (ASL 3a - Yanks (2nd Edition))
MM 51: Firefight On Weinbourg Ridge (March Madness 2018 Players Pack)
WaR 19: Montgomery Attacks (Wacht Am Rhein Volume 3)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)American
73.333333333333%

Overview:

Dug into the snow along the edge of the village of Longchamps, weary Americans watched as an armored force deployed from Compogne in the fields to the north. Orders went out to the gun crews to engage the armor as soon as it was in range. Within minutes a fierce firefight developed as the armored force drove into the American positions. The “mad minute at Longchamps” had begun. . .
Attacker: German (SS) (SS Panzergrenadier Regiment 19, 9th SS Panzer Division "Hohenstaufen")
Defender: American (Company D, 2nd Battalion, 502nd Parachute Infantry Regiment / Battery C, 81st Airborne AA Battalion)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:12.0
AFVs: A:13
PzKpfw VG x 3
PzKpfw IVH x 6
SPW 251/1 x 4

AFVs: D:2
M10 GMC x 2

Guns: A:0 D:3
M1 57mm AT Gun x 3
M2 60mm Mortar x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS, all buildings ground level w A: PzIVH have Schuerzen and D: AT Guns may Bore Sight
Map Board(s):
16 17 12 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)16
ASL 3a - Yanks (2nd Edition)17
ASL 5a - For King and Country12
ASL 3 - Yanks16
ASL 3 - Yanks17
Overlays: NONE
Errata (source)
Extensive changes -- see J11.J11
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-03-12(D) Jon Jaramillo vs Anthony American winAnthony made decent progress into the city and really put the Americans in a tough position but unfortunately he lost a lot of AFVs moving too aggressively early. A 57L took out one late in the game that put him under the threshold of 3 mobile AFVs needed to win. I had terrible luck with my AFVs, malfing the MAs of both and recalling one on turn 2, but the 57L guns did a lot of damage with their ungodly rate of fire. Very fun scenario.
2022-04-04(A) Len Kay vs Tom Raymo American win[Imported from ROAR]
2022-01-15(D) Chris Gregg vs Nate Gregg German (SS) win[Imported from ROAR]
2022-01-15(A) Nate Gregg vs Chris Gregg German (SS) win
2021-08-05(D) Martí Cabré vs Jesús Pié American winDuplicate of 2nd edition scenario.
View all or balance report
ActionDate
tatumjonj Added a playing2025-03-19 03:53:35
Hutch Modified the gps location2025-01-03 14:26:36
jgarlic79@gmail.com Added a playing2024-10-22 20:03:21
CWO_19 Added a playing2024-01-17 22:38:35
mtrodgers99 Modified the unit counts2022-12-30 20:20:33
FileDescriptionUserViews
(pz VG winter.png)Imagehoxson11159
(!ss-usa new.png)Imagehoxson1909
(asl_24_winter.png)Map Imagehoxson1944
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Statistics:
Avg Rating: 6.25Votes: 16
Views: 8215
To-Play list count: 4
Estimated Play time: 10.5 hours
Recorded Games: 16
Archive recorded plays:
German (SS)11
American4
Drawn:1

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All Rights Reserved. (c)2022 Dave Ramsey.