Battle for Babau
Scenario balance report
Games with no balance used/recorded: 10 (4 on the archive and 6 on ROAR)
Attacker wins (Japanese): 6
Defender wins (Australian): 3
With balance for the attacker (only):
Games played: 1
Attacker wins (Japanese): 0
Defender wins (Australian): 1
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1143 | 1158 | 48% | 2024-12-17 | Lost |
1002 | 1004 | 50% | 2024-08-27 | Lost |
1080 | 1046 | 55% | 2024-08-05 | Won |
1225 | 753 | 94% | 2024-01-12 | Won |
Attacking (2 wins) average ELOs: 1112.5 vs 990.3 has a 66.9% of winning (if the scenario was perfectly balanced).