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Hell Frozen Over ETO (id:#67102)
(BFP 6: Mannerheim Cross ID: BFP-176)   [next]   [previous]
1941-12-05 (2 others)
JATK6: Mannerheim's Cross (Jatkosota)
BFP-175: Hostage to Fortune (BFP 6: Mannerheim Cross)
Designer: Chas Smith
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
FinnishRussian
100%

Overview:

None.
Attacker: Finnish (No more details)
Defender: Russian (Elements of 313th Rifle Division)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:15.0 D:16.0
AFVs: A:7
Sotka (r) T-34/76
Postijuna(r) MT x 2
T-26B(r)
T-26E(b) LT
T-26A(r) LT x 2
T-20(r) x 2

AFVs: D:4
BT-7 M37 x 2
BT-7 M37 x 2
Komsomolet APC x 2

Guns: A:2
76 RK/27(r) INF x 2
D:3
45mm PTP obr. 32
76.2mm P obr. 39 x 2
50mm RM obr. 40 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Extreme winter, Light woods.
Map Board(s):
BFP DW-6b BFP DW-6a Show/hide map dependencies
PublicationBoard
BFP 5: Poland in FlamesBFP DW-6a
BFP 5: Poland in FlamesBFP DW-6b
Overlays:
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2022-05-26(A) Jeff B vs Steve Etzelmueller Finnish winPlayed this very near to the finished product (v1.6), with the only subsequent changes subtracting two ATRs from the Russians and granting Russian MAs B11 despite extreme winter. Unfortunately my recap is lacking in Finnish MMC casualties as the original counters have been replaced in VASL. I remember aggressively pushing in from both the west and south under cover of one my least favorite ASL rules (Light Woods), smashing a tank into the trees to freeze the Russian mortar crew (who subsequently died). I broke the MA on one of the captured T-28s. Turn 2 saw a couple more Russian squads break as I bulled my way forward. Turn 3 saw a Russian squad captured and my captured T-34 (a veritable beast at the time), led by my 10-2 AL, win his showdown vs the Russian AT crew. One of the BT-7s must have fallen into a cellar because I don't see a wreck. My Postjuna fixed its MA, but the other bogged down in some woods. I grabbed my first VC building. Next turn saw my Postjuna remain bogged, to be joined by the other while smashing into a building. But the Russian casualties started to mount, losing 2.5 squads and a LMG. A second VC building was being held by a thread by a broken squad in the cellar. Another two Russian squads and a crew went down on Turn 5, joined by a BT-7 flamed by my Sotka. Three more Russian squads (and the commissar) fell on Turn 6, as I grabbed two more VC buildings. Turn 7 saw another Russian crew lost, as well as a berserk squad run to its doom, and another BT-7 flamed up (by one of my INF guns I believe). The Sotka made it behind the Russian line to produce some encirclement and hopefully mess with routs. But with only one turn left and two buildings needed I would have to be both extremely aggressive and extremely lucky. The fates must have favored me, because at the end of the turn the Russians were four squads and a 7-0 less, and I had secured both buildings with the only good order Russians left on the board being a crew manning one of the ARTs and a BT-7. Pretty straightforward smashmouth ASL, that will probably not be as much fun for the defender as the attacker. I expect to see the Russians with more wins than the Finns as those last two buildings are quite far in the rear, but I remember this being a very fun game.
View all or balance report
ActionDate
Rich Weiley Modified the Attacker's AFVs2025-06-01 06:41:04
Rich Weiley Modified the unit counts2025-06-01 06:39:31
Rich Weiley Modified the Attacker's AFVs2025-06-01 06:39:31
Rich Weiley Modified the Attacker's AFVs2025-06-01 06:37:41
Rich Weiley Modified the unit counts2025-06-01 06:35:48
FileDescriptionUserViews
Map file using green overlays to show light woods (Hell_Frozen_Over_map.vsav)VASL Setupoybj5
(finn-russ.png)Imagehoxson164
Map (hell-frozen-over.jpg)Map Imageoybj17
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Statistics:
Avg Rating: 8.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 10.1 hours
Recorded Games: 1
Archive recorded plays:
Finnish1
Russian0
Drawn:0

ROAR Data: (as of today)
Hell Frozen Over
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[A] Finnish 0
[D] Russian 0
All Rights Reserved. (c)2022 Dave Ramsey.