Bounty Hunters
Scenario balance report
Games with no balance used/recorded: 24 (11 on the archive and 13 on ROAR)
Attacker wins (Chinese): 14
Defender wins (Japanese): 9
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1062 | 973 | 63% | 2026-06-27 | Tied |
| 1021 | 1110 | 37% | 2023-09-17 | Lost |
| 1127 | 1102 | 54% | 2019-01-27 | Won |
| 991 | 1117 | 33% | 2018-05-04 | Lost |
| 1130 | 1059 | 60% | 2015-12-23 | Lost |
| 840 | 942 | 36% | 2014-10-11 | Won |
| 1140 | 934 | 77% | 2014-10-10 | Won |
| 1245 | 1013 | 79% | 2014-06-01 | Won |
| 1219 | 1103 | 66% | 2014-02-21 | Lost |
| 1023 | 1003 | 53% | 2014-01-05 | Won |
| 1153 | 1127 | 54% | 2013-10-10 | Lost |
Attacking (5 wins) average ELOs: 1086.5 vs 1043.9 has a 56.09% of winning (if the scenario was perfectly balanced).