Battlin' Buckeyes
Scenario balance report
Games with no balance used/recorded: 13
Attacker wins (Japanese): 6
Defender wins (American): 7
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1050 | 864 | 74% | 2022-12-28 | Won |
1089 | 956 | 68% | 2022-04-01 | Won |
1144 | 1093 | 57% | 2020-09-21 | Lost |
1010 | 873 | 69% | 2019-01-12 | Lost |
965 | 1050 | 38% | 2017-03-16 | Lost |
1216 | 910 | 85% | 2017-01-01 | Won |
925 | 1216 | 16% | 2017-01-01 | Won |
1195 | 958 | 80% | 2015-01-08 | Lost |
993 | 1087 | 37% | 2015-01-02 | Lost |
958 | 1195 | 20% | 2014-10-22 | Lost |
1037 | 1053 | 48% | 2014-04-12 | Lost |
1035 | 1039 | 49% | 2013-10-11 | Won |
1000 | 1105 | 35% | | Won |
Attacking (6 wins) average ELOs: 1047.5 vs 1030.7 has a 52.41% of winning (if the scenario was perfectly balanced).