Patrol WTO (id:#67028)
Raus Pass, Authion Heights, France
1945-04-09 (17 others)
J01: Urban Guerillas (ASL Journal # 1)
J13: The Gorge (ASL Journal # 2)
OBS1: Here Comes the "Hoss" (Ordeal Before Shuri)
OBS2: Hold the Ridge! (Ordeal Before Shuri)
OBS CG 1: That Damned Hill! (Ordeal Before Shuri)
KE 20: The Steel-Eyed Boys (March Madness `99 Pack)
TOT 15: The Steel-Eyed Boys (Time on Target # 2)
FT 17: Patrol (Franc-Tireur # 5)
TAC29: La Crete de Kakazu (Tactiques # 3)
Tac 29: Kakazu Ridge (ASL Digest # 3.07)
SP138: Lacking Coordination (Schwerpunkt #12)
GJ019: Wasp Flame (Grumble Jones)
ELC04: Dragoons, Parachutistes, and The Dutch Resistance (Elite Canadians II: Manitoba at War)
#3: 'Steel-eyed Boys' (Across the Aller)
BG11: Just Another Day (Covered)
301: St. Kilian's Bloody Sword (ASL 16 - Twilight of the Reich)
302: A Vast Hellish Ruin (ASL 16 - Twilight of the Reich)
J13: The Gorge (ASL Journal # 2)
OBS1: Here Comes the "Hoss" (Ordeal Before Shuri)
OBS2: Hold the Ridge! (Ordeal Before Shuri)
OBS CG 1: That Damned Hill! (Ordeal Before Shuri)
KE 20: The Steel-Eyed Boys (March Madness `99 Pack)
TOT 15: The Steel-Eyed Boys (Time on Target # 2)
FT 17: Patrol (Franc-Tireur # 5)
TAC29: La Crete de Kakazu (Tactiques # 3)
Tac 29: Kakazu Ridge (ASL Digest # 3.07)
SP138: Lacking Coordination (Schwerpunkt #12)
GJ019: Wasp Flame (Grumble Jones)
ELC04: Dragoons, Parachutistes, and The Dutch Resistance (Elite Canadians II: Manitoba at War)
#3: 'Steel-eyed Boys' (Across the Aller)
BG11: Just Another Day (Covered)
301: St. Kilian's Bloody Sword (ASL 16 - Twilight of the Reich)
302: A Vast Hellish Ruin (ASL 16 - Twilight of the Reich)
Designer: Xavier Vitry
Starter kit scenario?: Deluxe scenario?:
Balance:
Free FrenchGerman
Overview:
The Free French knew the area was well-defended, and that they had to reconnoiter the area as best as they could in order to avoid losses as well as to plan their avenue of attack. A squad of each company of the BIMP was selected, and the platoon thus formed was put under the command of a lieutenant. At dawn, the party had reached the area around the Col de Raus, thus far unmolested by any German activity and protected by a heavy cloud cover. Upon reaching the first heights, the French team hit a minefield. The Germans were already aware that a French operation was about to begin in the area, and a fierce firefight ensued.Attacker: Free French (4th Brigade, 1st Free French Division)
Defender: German (34 Infantry Division)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:3.5 D:3.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: |
Map Board(s): |
Publication | Board |
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ASL 5a - For King and Country | 15 |
Overlays: |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
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hoxson1 Modified the Theatre | 2025-02-04 19:42:33 |
hoxson1 Uploaded an Image | 2025-02-04 19:42:20 |
hoxson1 Modified the overview | 2025-02-04 19:42:03 |
Danno Added the scenario | 2025-02-01 16:51:21 |
File | Description | User | Views |
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(freefrench-germ.png) | Image | hoxson1 | 10 |
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