Cold Night in Winterspelt WTO (id:#66690)
Winterspelt, Germany
1944-12-16 (37 others)
I: Buchholz Station (Classic ASL)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
PN 2.0: Recon Awry (Coastal Fortress)
Q39: Q39 (Quick 6 Scenario Pack VII)
U08: Weissenhof Crossroads (G.I.'s Dozen)
I: Buchholz Station (AH:The General # 24.4)
S04: Welcome Back (ASL Starter Kit #1)
S15: Hammer to the Teeth (ASL Starter Kit #2)
TOT 1: Take Ten! (Time on Target # 1)
TOT 2: First Attack (Time on Target # 1)
TOT 3: The Pride of Lions (Time on Target # 1)
TOT tA: Sweep Along Skyline Drive (Time on Target # 1)
WAR1: The New Boy (Wacht Am Rhein)
WAR2: Rising Tide (Wacht Am Rhein)
O117.1: Not Without a Fight (On All Fronts #117)
O122.3: The I & R Platoon (On All Fronts #122)
DW1: The I & R Platoon (OAF Playtester's Journal # 7)
SP121: Danger Close! (Schwerpunkt #11)
MP6: The Marnach Strongpoint (Melee Pack I)
PN 2.0: Recon Awry (Internet)
Y45a: Wacht am Rhein (Internet)
SP167: Trigger Happy Joes (Schwerpunkt #14)
HG-13: An Unfriendly Welcome (High Ground 2)
RPT94: Trigger Happy Joes (Rally Point #10)
191: Buchholz Station (ASL 3a - Yanks (2nd Edition))
DB135: The Krinkelterwald (Dispatches from the Bunker #45)
WaR 1: New Boy (Wacht Am Rhein 2nd Edition, Volume 1)
WaR 2: Rising Tide (Wacht Am Rhein 2nd Edition, Volume 1)
KN#5: The Fall Of Kesternich (Desperate Hours: Battle for Kesternich)
KR#1: Parker's Silver Star (Krinkelt-Rocherath)
KR#8: Battle of the Twin Villages (Krinkelt-Rocherath)
KR#2: Second Wave (Krinkelt-Rocherath)
DCRB 08: Last Stand of a Troop (Red Banner 2019 Q4)
HazMo18: Sophoclean Tragedy (HazMo Scenario Pack 2: The Un-Civil Wars)
#13: Through The Mist (Critical Hit Annual #6)
Q26: Holzthum Hold Out (Quick 6 Scenario Pack V)
DB175: Take and Hold (Dispatches from the Bunker #55)
Scripts 1: A Troop's Last Stand (Red Banner 2023 Q4)
PN 2.0: Recon Awry (Coastal Fortress)
Q39: Q39 (Quick 6 Scenario Pack VII)
Designer: Jeffrey D. Myers
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanAmerican
Overview:
On the 16th of December, A Company used mortar fire to successfully evict German troops from the woods south of Winterspelt, a small village located to the southwest of St. Vith. However, a drop in temperature left two of A Companies platoons manning the hills east of town wishing for the greatcoats left behind in the rear. After midnight the cold became the least of their worries.Attacker: German (Volksgrenadier-Division 62)
Defender: American (A Company, 424th Infantry Regiment, 106th Infantry Division)
6.5 turns
Players: 2 OBA: None Night: YesUnit Counts: |
Squads: A:14.5 D:16.5 |
AFVs: A:1 StuG IIIG |
AFVs: D:0 |
Guns: A:0 5cm leGrW 36 x 3 D:0 M2 60mm Mortar x 3 |
Misc Rules: | Night Rules (E1.), Base NVR 1. D: AS (A19.131) |
Map Board(s): |
Publication | Board |
---|---|
ASL Action Pack # 9 To the Bridge! | 9a |
ASL Action Pack #14 Oktoberfest XXXIV | 12a |
Overlays: | Hi8 | Hi9 | OG1 | OG2 | OG5 |
Errata (source)
Possible balance SSR for Americans: For purposes of E1.21, any one leader may make the Freedom of Movement dr each MPh, and a Leadership Modifier does apply to the dr. | Designer |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
---|---|
peacmyer Added Errata | 2024-07-24 18:03:23 |
mtrodgers99 Modified the unit counts | 2023-11-19 01:16:37 |
Jude Added a playing | 2023-10-08 20:02:40 |
Jude Rated the scenario | 2023-10-08 19:21:01 |
peacmyer Set the designer field | 2023-10-02 06:41:47 |
File | Description | User | Views |
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(germ-usa.png) | Image | Hutch | 218 |
(winterspelt map corrected.png) | Map Image | hoxson1 | 255 |
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