One Last Attempt WTO (id:#65308)
Dom Bütgenbach, Belgium
1944-12-22 (31 others)
KGP10: Peiper's Last Gasp (HASL 3 - Kampfgruppe Peiper II)
G06: Rocket's Red Glare (AH:The General # 24.6)
ASLUG22: Thrust For A Bridgehead ()
Austin 1: Thrust and Parry (Internet)
SC10: Another Attempt - The Left Hook (Devils in the Woods)
SC11: Five-Seventeen Attack (Devils in the Woods)
SC12: Slipping Away (Devils in the Woods)
SC16: Another Attempt - The Right Hook (Devils in the Woods)
SC3: Gun Duels (Sudden Full Contact)
SC4: The Grenadier's First Push (Sudden Full Contact)
SC5: Second Push (Sudden Full Contact)
SC6: The Dying Wave (Sudden Full Contact)
RBF 3: South Park (Recon by Fire! #1)
KE 18: Winter Wonderland (March Madness `99 Pack)
TOT 10: Winter Wonderland (Time on Target # 1)
Round 4: South Park (ANZACon 1999)
Mission 6: We’re paratroopers, we’re supposed to be surrounded (Band Of Brothers)
FE 139: The Highest Value (Budapest Pack)
J122: Bloody Bois Jacques (ASL Journal # 8)
DD # 7: Another Attempt - The Right Hook (Darkest December)
DD # 8: Another Attempt - The Left Hook (Darkest December)
DD # 9: Gun Duels (Darkest December)
DD # 10: Five-Seventeen Attack (Darkest December)
DD # 11: Slipping Away (Darkest December)
DD # 12: The Grenadier's First Push (Darkest December)
DD # 14: The Dying Wave (Darkest December)
DD # 13: Second Push (Darkest December)
ASLUG22: Thrust For A Bridgehead (ASLUG Singles)
195: Rocket's Red Glare (ASL 3a - Yanks (2nd Edition))
DN11: The Almost Men (ASL 10a - Croix de Guerre)
RM06: Insanity at the Sanitarium (Internet: Rudy Marmaro)
G06: Rocket's Red Glare (AH:The General # 24.6)
ASLUG22: Thrust For A Bridgehead ()
Austin 1: Thrust and Parry (Internet)
SC10: Another Attempt - The Left Hook (Devils in the Woods)
SC11: Five-Seventeen Attack (Devils in the Woods)
SC12: Slipping Away (Devils in the Woods)
SC16: Another Attempt - The Right Hook (Devils in the Woods)
SC3: Gun Duels (Sudden Full Contact)
SC4: The Grenadier's First Push (Sudden Full Contact)
SC5: Second Push (Sudden Full Contact)
SC6: The Dying Wave (Sudden Full Contact)
RBF 3: South Park (Recon by Fire! #1)
KE 18: Winter Wonderland (March Madness `99 Pack)
TOT 10: Winter Wonderland (Time on Target # 1)
Round 4: South Park (ANZACon 1999)
Mission 6: We’re paratroopers, we’re supposed to be surrounded (Band Of Brothers)
FE 139: The Highest Value (Budapest Pack)
J122: Bloody Bois Jacques (ASL Journal # 8)
DD # 7: Another Attempt - The Right Hook (Darkest December)
DD # 8: Another Attempt - The Left Hook (Darkest December)
DD # 9: Gun Duels (Darkest December)
DD # 10: Five-Seventeen Attack (Darkest December)
DD # 11: Slipping Away (Darkest December)
DD # 12: The Grenadier's First Push (Darkest December)
DD # 14: The Dying Wave (Darkest December)
DD # 13: Second Push (Darkest December)
ASLUG22: Thrust For A Bridgehead (ASLUG Singles)
195: Rocket's Red Glare (ASL 3a - Yanks (2nd Edition))
DN11: The Almost Men (ASL 10a - Croix de Guerre)
RM06: Insanity at the Sanitarium (Internet: Rudy Marmaro)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
Balance:
German (SS)American
Overview:
The reserve of the 12.SS-Panzerdivision “Hitlerjugend”, the 26.SS-Panzergrenadierregiment, finally had negotiated the poor roads and traffic jams along the German line of communications and arrived in Büllingen, ready for its first commitment in the offensive. Shortly after day broke on 22 December patrols from the 26.SS-Panzergrenadierregiment commenced to probe at the American 2d Battalion, 26th Regiment’s lines. The fresh German regiment, however, set out to vary the unsuccessful headlong tactics previously employed by striking at the flanks of the Dom Bütgenbach position. The first probing assaults, shortly before 10:00, were carried out by panzergrenadiers supported by Jagdpanzer IVs through a gap between Companies A and K, on the right of the 2d Battalion lines.Attacker: German (SS) (Elements of Kampfgruppe Kuhlmann, 12.SS-Panzerdivision "Hitlerjugend")
Defender: American (Elements of 2nd Battalion, 26th Infantry Regiment, 1st Infantry Division)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:6.0 D:5.5 |
AFVs: A:1 JgdPz IV/70 |
AFVs: D:0 |
Guns: A:0 D:1 M2 60mm Mortar x 3 M1 57mm AT Gun |
Misc Rules: | Mist LV Hindrance +1 each multiple of six hexes. Soft ground. |
Map Board(s): |
Publication | Board |
---|---|
ASL Starter Kit Expansion Pack #1 2nd Edition | q |
ASL Starter Kit Expansion Pack #1 1st Edition | q |
Overlays: | NONE |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
---|---|
toffee Added a playing | 2024-01-29 09:13:15 |
Bongiovanni Added a playing | 2023-02-08 11:48:48 |
RJenulis Added a playing | 2022-08-04 20:45:47 |
hoxson1 Modified the overview | 2021-12-08 18:08:49 |
hoxson1 Modified the Defender's Guns | 2021-12-08 18:08:28 |
File | Description | User | Views |
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(Q13 Pic.jpg) | Image | George Kelln | 633 |
(Q13 Map.jpg) | Map Image | George Kelln | 670 |
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