Warche Tomfoolery WTO (id:#64853)
Malmedy, Belgium
1944-12-21 (53 others)
KGP02: Festung St. Edouard (HASL 2 - Kampfgruppe Peiper I)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
KGP07: The Bridge at Cheneux (HASL 3 - Kampfgruppe Peiper II)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
KGP03: Panthers in the Mist (HASL 2 - Kampfgruppe Peiper I)
KGP04: Chapelle Ste. Anne (HASL 2 - Kampfgruppe Peiper I)
KGP07: The Bridge at Cheneux (HASL 3 - Kampfgruppe Peiper II)
T11: The Attempt to Relieve Peiper (AH:The General # 28.2)
NEWS20: Trojan Horses (ASL News # 12)
NEWS39: Sauve Qui Peut! (Lord Help Us) (ASL News # 22)
SC9: Sudden Full Contact (Devils in the Woods)
SC13: At the Crossroads (Devils in the Woods)
SC14: Repulsed (Devils in the Woods)
SC15: Mize Tries Again (Devils in the Woods)
EP20: Trojan Horses (Euro-Pack II - The Bulge)
OAF3: Peiper's Sledgehammer (OAF Pack 1)
PBP 6: Raw Deal (Paddington Bears '96 Pack)
RP3-8: Another Damn Bridge (Rout Pak III)
ASL News 38: Sauve Qui Peut! (Lord Help Us) (Scroungin' ASL News)
SC1: Probing for the Bridge (Sudden Full Contact)
SC2: Grabbing Some Houses (Sudden Full Contact)
BdF 2: Parker's Last Stand (Baraque de Fraiture)
BdF 3: The Volksgrenadiers Try Again (Baraque de Fraiture)
O65.1: The Attempt to Relieve Peiper (On All Fronts # 65)
O100.1: A Bridge for Panthers (On All Fronts #100)
PBP 6: Raw Deal (Aussie `96 Pack)
SP2: Holding the Hotton Bridge (Schwerpunkt # 1)
SP53: Thorne In Your Side (Schwerpunkt # 5: Medal of Honor)
95-1: Holding The Hotton Bridge (Schwerpunkt 1995 Tournament Scenarios)
BdF#2: Parker's Last Stand (Baraque de Fraiture (2nd Edition))
BdF#3: The Volksgenadiers Try Again (Baraque de Fraiture (2nd Edition))
VB02: Probing for Hotton Bridge (Volfoni Brothers Scenarios)
RetroPak#3: Vandervoort's Stand (Retro Pak I)
RetroPak#16: East of Trois-Ponts (Retro Pak II)
J142: Penny Packets (ASL Journal # 9)
J157: Rage Against the Machine (ASL Journal #10)
DD # 1: Sudden Full Contact (Darkest December)
DD # 2: Probing For The Bridge (Darkest December)
DD # 3: At The Crossroads (Darkest December)
DD # 4: Grabbing Some Houses (Darkest December)
DD # 5: Repulsed (Darkest December)
DD # 6: Mize Tries Again (Darkest December)
BP1 #3: Skorzeny's Crossroads (Battle of the Bulge I)
BP1 #9: Hansen's Push (Battle of the Bulge I)
#6: Hitler's Right Hand Man (Major Upham Battle Pack)
S16-6: Dom Butgenbach (Sweet 16 4-Pack 2)
ASL WO17: Poteau Party (Winter Offensive Bonus Pack 2015)
194: The Attempt to Relieve Peiper (ASL 3a - Yanks (2nd Edition))
S16-11: Fog Shrouded Crossroads (Sweet 16 4-Pack 3)
T-TERROR #30: Faux Panthers (Teutonic Terror 4)
T-TERROR #31: East Of Trois Ponts (Teutonic Terror 4)
: Christmas Presents (SAGA 1992)
NY#3: East of Trois-Ponts (Purple Heart)
NY#4: Foggy Notions (Purple Heart)
ASLN20: Trojan Horses (Critical Hit #8.1)
ASLN39: Sauve Qui Peut! (Lord Help Us) (Critical Hit #8.2)
Designer: Unknown
Starter kit scenario?: Deluxe scenario?:
No balance information available
Overview:
Previously released as "Another Damn Bridge"....As part of the surprise element of Wacht am Rhein, German special forces were to wreak havoc behind American lines and aid regular forces in quickly seizing crucial terrain. One of these units was the 150th Panzer Brigade commanded by Otto Skorzeny. This regular combat unit was supposed to be equipped with captured American uniforms and equipment and be manned by English-speaking commandos. Their assignment was to slip through the fluid battle lines during the confusion and head for the Meuse River where they would secure crossing points. In reality, Skorzeny’s force was a motley crew, only partially supplied with American uniforms. His captured US vehicles consisted of some jeeps and two useless Sherman tanks. The rest of the unit consisted of German vehicles ‘disguised’ as American, of whom Skorzeny said “they would only fool very green troops, at night and when seen from a great distance.” Nevertheless, 150th Brigade committed to take Malmedy and its bridge over the Warche River. Skorzeny was mistaken in his belief that Malmedy was only lightly held by Engineers. Instead, they had been heavily reinforced with reserves nearby...Attacker: German (SS) (150th SS Panzer Brigade)
Defender: American (Elements of the 291st Combat Engineers, 825th TD Battalion and Company K, 120th Infantry Regiment and reinforcing elements of the 825th Tank Destroyer Battalion)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:9.0 D:8.5 |
AFVs: A:7 PzKpfw VG x 4 SPW 251/1 x 3 |
AFVs: D:4 M36B1 GMC x 2 M20 x 2 Jeep 4 |
Guns: A:0 D:2 M5 3-in AT Gun x 2 |
Misc Rules: |
Map Board(s): |
Publication | Board |
---|---|
ASL 3a - Yanks (2nd Edition) | 41 |
Euro-Pack II - The Bulge | CH4 |
Overlays: | Wd1 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Action | Date |
---|---|
hoxson1 Modified the Theatre | 2021-03-15 21:26:10 |
hoxson1 Modified the unit counts | 2020-12-10 18:48:48 |
hoxson1 Modified the Defender's AFVs | 2020-12-10 18:48:48 |
hoxson1 Modified the Defender's Guns | 2020-12-10 18:48:48 |
hoxson1 Modified the Attacker's AFVs | 2020-12-10 18:47:50 |
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