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True Grit PTO (id:#63483)
(Death to Fascism ID: DTF-3)   [next]   [previous]
Toljek Crossroads, Central Java 1942-03-06 (7 others)
62: Bungle in the Jungle (ASL 8 - Code of Bushido)
62: Bungle in the Jungle (ASL 13 - Rising Sun)
STL11: Here's Your Hat (China-Burma-India: The Lost Theater Part 1)
SP256: De Veer's Counterattack (Schwerpunkt #22)
62: Bungle in the Jungle (ASL 13 - Rising Sun (2021))
RPT184: Cadets at the Crossroads (Rally Point #19)
AP207: Yet the Bite Remains (ASL Action Pack #19 Roads to Rangoon)
Designer: Peter Struijf and Chris Mazzei
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
JapaneseDutch
43.181818181818%

Overview:

On the night of 28 February, the main Japanese force landed on western Java, while a secondary landing took place at Eretan Wetan in central Java. Colonel Shoji’s Battle Group of 3,000 men landed unopposed. His forces captured the nearby Kalidjati Air Base the next morning, sending shockwaves through the Allied command. As Shoji’s isolated force was outnumbered and highly dependent on air support, Japanese fighters and ground attack aircraft were immediately transferred to Kalidjati. Emboldened, Shoji attacked towards Bandoeng, meeting Dutch troops at the Tjiater Pass on 5 March. The defense barely held on the first day, forcing the Japanese into a flanking move through difficult terrain towards the Tolhek crossroads just south of the Pass. After another day of relentless aerial assault on Dutch (KNIL) forces, the Japanese infantry launched their attack at this key road junction at 1700.
Attacker: Japanese (Shoji Detachment, 230th Regiment, 38th Division)
Defender: Dutch (Reserve Officers Training Corps, 2nd Company, II Infantry Regiment,2nd Mountain Artillery Battalion)  
7 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:18.0 D:18.0
AFVs: A:0
AFVs: D:0
Guns: A:0
Type 89 Heavy Grenade-Launcher
D:4
20mm Rheinmetall
75mm M1933 x 3

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Player Aid below as Misc File. D: Dutch guns are a 20mm Rheinmetall AA, and 75mm M1933 ART
Map Board(s):
58 8b Show/hide map dependencies
PublicationBoard
ASL Action Pack # 5 East Front58
ASL Action Pack # 9 To the Bridge!8b
Overlays: B2 B3 M4
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2024-01-15(A) Eric Partizan Eric vs Japanese win
2023-10-11(A) Richard Jenulis vs Will Fleming Dutch winAir support didn't arrive until turn 6. One plane attacked, the other failed its STC. Last turn was brutal for the Japanese with KIA, random selections taking everyone along for the ride, and failed PIN checks next to VC buildings. Best the Japanese could have done was 7 of the 8 buildings.
2021-03-27(D) David Garvin vs Mark Chapman Japanese winFantastic fun!
2020-10-07(A) James Rimmer vs Jean-Francois Fortin Japanese win[Imported from ROAR]
2019-10-18(A) Gordon Jupp vs Neil Brunger Dutch winBRUTAL! Fun game but the Dutch managed to keep trading squad for squad in the HtH...one of the guns KIA two Japanese squads and the air support was faily ineffectaual, arriving early on T2 and one A/C recalled before dropping its bomb, called it on T5 as I only controlled one building and the Dutch reinforcements were about to arrive...
View all or balance report
ActionDate
Bongiovanni Added a playing2024-01-15 13:55:51
RJenulis Added a playing2023-10-12 18:11:08
von Garvin Added a playing2021-03-27 15:19:15
Hutch Modified the unit counts2020-12-06 02:48:05
Hutch Modified the Defender's Guns2020-12-06 02:48:05
FileDescriptionUserViews
(japdutch.png)Imagehoxson11060
(Player_Aid_DTF_1_3.pdf)Misc.hoxson11234
(true grit map.png)Map Imagehoxson11074
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Statistics:
Avg Rating: 7.50Votes: 12
Views: 4537
To-Play list count: 0
Estimated Play time: 6.4 hours
Recorded Games: 12
Archive recorded plays:
Japanese6
Dutch6
Drawn:0

ROAR Data: (as of today)
True Grit
[Log in to Confirm or Edit]
[A] Dutch 13
[D] Japanese 19
All Rights Reserved. (c)2022 Dave Ramsey.