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Armstrong's Broken Lance WTO (id:#61735)
(Brave But Doomed ID: BBD # 8)   [next]   [previous]
Prior Publication: Oosterbeek: Witches Cauldron
See Also: Armstrong's Broken Lance by Critical Hit
Oosterbeek, The Netherlands 1944-09-21 (19 others)
ABtF09: Please Hurry (HASL 6 - A Bridge Too Far)
A 75: Medal of Honor (AH:ASL Annual `95 Winter)
GSTK 5: Please Hurry (God Save the King)
SP106: After the Tea Break (Schwerpunkt # 9)
SP107: The Sawmill (Schwerpunkt # 9)
6: Smashed from the Left (Witches Cauldron: Oosterbeek Perimeter)
7: Loyal to the Last (Witches Cauldron: Oosterbeek Perimeter)
8: Armstrong's Broken Lance (Witches Cauldron: Oosterbeek Perimeter)
9: Raising Cain (Witches Cauldron: Oosterbeek Perimeter)
10: The White House (Witches Cauldron: Oosterbeek Perimeter)
11: Won on Points (Witches Cauldron: Oosterbeek Perimeter)
BBD # 6: Smashed From The Left (Brave But Doomed)
BBD # 7: Loyal To The Last (Brave But Doomed)
BBD # 9: Raising Cain (Brave But Doomed)
BBD # 10: The White House (Brave But Doomed)
BBD # 11: Won On Points (Brave But Doomed)
GJ146: Bring up the Other Gun (Grumble Jones)
VV58: L'Heure du The (Vae Victis HS #11)
AR4: The Overlook ( ASL Arnhem 2024)
Designer: Kurt Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
50%

Overview:

When the hammer finally fell on the 1st Borders, it came in the form of heavy attacks on all four companies. By far the most damaging attack was launched on B Company along the Rhine. Taking heavy casualties, B Company was driven from the Westerbouwing heights above the river, but B Company commander Major Armstrong was not yet ready to quit. First he re-organized the survivors of 11, 13 and 14 Platoons to quickly counter the Germans before they could settle in. Putting 12 Platoon into a blocking position at the crossroads, the plan was to proceed straight for the restaurant. The men were game, but the Germans were ready.
Attacker: British (B Company, 1st Battalion, the Border Regiment, 1st Airlanding Brigade)
Defender: German (Hermann Goering NCO School)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:6.0 D:6.0
AFVs: A:0
AFVs: D:0
Guns: A:2
OML 3-in. Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
CH: WC2 Show/hide map dependencies
PublicationBoard
Brave But DoomedCH: WC2
Witches Cauldron: Oosterbeek PerimeterCH: WC2
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Modified the Theatre2021-03-03 19:05:06
hoxson1 Modified the turn count2020-02-05 19:23:53
hoxson1 Uploaded an Image2020-02-05 19:23:20
hoxson1 Modified the overview2020-02-05 19:21:12
hoxson1 Modified the maps2020-02-05 19:14:40
FileDescriptionUserViews
(!BRIT-GERM.png)Imagehoxson1983
(brit pris treated.png)Imagehoxson1876
(broken lance map.jpg)Map Imagehoxson1907
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Statistics:
Avg Rating: n/aVotes: 0
Views: 3952
To-Play list count: 0
Estimated Play time: 1.7 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

ROAR Data: (as of today)
Armstrong's Broken Lance
[Log in to Confirm or Edit]
[A] German 2
[D] British 2
All Rights Reserved. (c)2022 Dave Ramsey.