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Armstrong's Broken Lance WTO (id:#59912)
Critical Hit (Witches Cauldron: Oosterbeek Perimeter ID: 8)   [next]   [previous]
See Also: Armstrong's Broken Lance by Critical Hit
Oosterbeek, The Netherlands 1944-09-21 (19 others)
ABtF09: Please Hurry (HASL 6 - A Bridge Too Far)
A 75: Medal of Honor (AH:ASL Annual `95 Winter)
GSTK 5: Please Hurry (God Save the King)
SP106: After the Tea Break (Schwerpunkt # 9)
SP107: The Sawmill (Schwerpunkt # 9)
6: Smashed from the Left (Witches Cauldron: Oosterbeek Perimeter)
7: Loyal to the Last (Witches Cauldron: Oosterbeek Perimeter)
9: Raising Cain (Witches Cauldron: Oosterbeek Perimeter)
10: The White House (Witches Cauldron: Oosterbeek Perimeter)
11: Won on Points (Witches Cauldron: Oosterbeek Perimeter)
BBD # 6: Smashed From The Left (Brave But Doomed)
BBD # 7: Loyal To The Last (Brave But Doomed)
BBD # 8: Armstrong's Broken Lance (Brave But Doomed)
BBD # 9: Raising Cain (Brave But Doomed)
BBD # 10: The White House (Brave But Doomed)
BBD # 11: Won On Points (Brave But Doomed)
GJ146: Bring up the Other Gun (Grumble Jones)
VV58: L'Heure du The (Vae Victis HS #11)
AR4: The Overlook ( ASL Arnhem 2024)
Designer: Kurt Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
40%

Overview:

When the hammer finally fell on the 1st Borders, it came in the form of heavy attacks on all four companies. By far the most damaging attack was launched on B Company along the Rhine. Taking heavy casualties, B Company was driven from the Westerbouwing heights above the river, but B Company commander Major Armstrong was not yet ready to quit. First he re-organized the survivors of 11, 13 and 14 Platoons to quickly counter the Germans before they could settle in. Putting 12 Platoon into a blocking position at the crossroads, the plan was to proceed straight for the restaurant. The men were game, but the Germans were ready.
Attacker: British (B Company, 1st Battalion, the Border Regiment, 1st Airlanding Brigade)
Defender: German (Hermann Goering NCO School)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:7.0 D:6.0
AFVs: A:0
AFVs: D:0
Guns: A:2
OML 3-in. Mortar x 2
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: All OWCSR in effect
Map Board(s):
CH: WC2 Show/hide map dependencies
PublicationBoard
Brave But DoomedCH: WC2
Witches Cauldron: Oosterbeek PerimeterCH: WC2
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2015-01-14(A) Paolo Cariolato vs Luca Marcolungo German winsmall scenario, good for a filler, the british side need some finesse in order to traverse the open space, and bring the mortars up the hill for the final assault to the hotel. For the German is just skulk and keep concelment.
View all or balance report
ActionDate
Adam Lunney Uploaded a VASL file2023-05-22 01:39:43
Adam Lunney Uploaded an AAR2023-05-22 01:38:35
hoxson1 Modified the Theatre2021-03-03 19:13:28
hoxson1 Modified the misc. rules2020-02-05 19:24:37
hoxson1 Uploaded an Image2020-02-05 19:22:58
FileDescriptionUserViews
WC 08 setup created with 6.6.4 and 3.6.16 (WC 08 Armstrong's Broken Lance - setup.vsav)VASL SetupAdam Lunney678
(!britgerm.png)Imagehoxson11063
(brit pris treated.png)Imagehoxson1863
(broken lance map.jpg)Map Imagehoxson1886
DescriptionUploaded by
TitleAuthorDate
DescriptionUploaded by

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Statistics:
Avg Rating: 6.50Votes: 2
Views: 3538
To-Play list count: 0
Estimated Play time: 1.8 hours
Recorded Games: 1
Archive recorded plays:
British0
German1
Drawn:0

ROAR Data: (as of today)
Armstrong's Broken Lance
[Log in to Confirm or Edit]
[A] German 2
[D] British 2
All Rights Reserved. (c)2022 Dave Ramsey.