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Norman "D" WTO (id:#60495)
(Beyond the Beachhead 2 ID: BtB 9)   [next]   [previous]
Montmartin-en-Graignes, France 1944-06-12 (17 others)
J03: A Sunday Stroll (ASL Journal # 1)
RP 7: No Quarter (Rout Pak I)
X 4: No Quarter (Rout Report # 2)
SP103: For Whom the Bells Toll (Schwerpunkt # 9)
S19: Purple Heart Lane (Operations #50)
S43: Clearing Carentan (ASL Starter Kit Bonus Pack #1)
LMA2: The Story of Easy Company: Frères d’arme – 2 (Frères d'arme)
SF 1: Solid Gold Real Estate (Coastal Fortress)
SF1.1: Solid Gold Real Estate (Scenario Designer's Handbook)
AP105: Cota's Last Stand? (ASL Action Pack #11 29 Let's Go!)
AP106: Helluva Patrol Leader (ASL Action Pack #11 29 Let's Go!)
S73: West of the Vire (Special Ops # 9)
BtB B3: Thunder Along the Elle (Behind the Beachhead Tournament 2019)
AP135: Fuller's Folly (ASL Action Pack #14 Oktoberfest XXXIV)
S43: Clearing Carentan (ASL Starter Kit Expansion Pack #1 2nd Edition)
3: Cota's Last Stand (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
4: Audacious Attack (29 Let's Go! - Behind the Beachhead and the Drive for St. Lo)
Designer: Chas Argent
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman (SS)
44.736842105263%

Overview:

Brigadier General Norman Cota had decided to tag along on a mission to capture two bridges that the Germans might use to sever the tie between US forces in Carentan and Omaha Beach. After crossing the Vire River, the two companies encountered heavy resistance and the total force was reduced to just 80 men. Capturing the bridges was not going to be possible. Around 6 pm, as Cota’s men were digging in northwest of Montmartin-en-Graignes, reinforcements arrived in the form of 60 men from Battalion I, Glider Infantry Regiment 327 who had been probing south from Carentan. Cota decided to take Montmartin instead, or risk being slaughtered out in the open in the dark.
Attacker: American (Reinforced 175th Infantry Regiment, 29th Infantry Division)
Defender: German (SS) (Battalion II, SS Panzergrenadier Regiment 38, SS Panzergrenadier Division 17)  
6.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:5.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Hedges: Bocage (B9.5)
Map Board(s):
BFP-E Show/hide map dependencies
PublicationBoard
Beyond the Beachhead 2BFP-E
Overlays: X9 X10
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-01-31(A) Eric Partizan Eric vs Uffe Moller American win

(VASL Log)
FNF Friday Night Fight
2026-01-30(D) Douglas Leslie vs Tony Gibson German (SS) win

(VASL Log)
FNF game pitting my 5.5 SS squads against a company of US troops led by a 10-2 leader who have 6.5 turns to capture seven buildings. It looks like a mismatch but the bocage is a great equaliser as it slows movement and negates US firepower. Tony's guys came at me from opposite sides of the board. They managed to outflank the Germans defending the north east bocage. One SS squad was encircled in bocage with half of the US OB including the 10-2 bearing down on it. Four DRs of greater than or equal to 10 allowed it to survive. That squad tied up a lot of manpower and eventually won a CC to survive to the end of the game. Elsewhere the Americans were having similar problems rolling low enough to harm the German defenders and Tony conceded on turn 6 when it was clear that he didn't have the necessary manpower to expel the SS from the three buildings that they still held. Fun scenario that is ideal for a quick game in the evening.
2026-01-30(D) Paul Legg vs Peter Palmer American win

(VASL Log)
Friday Night Fight

My Germans conceded in the American turn 6 prep fire when the 7-0 wielding a bazooka finally got a hit on the church and took out the half-squad defending it with a k/2 result. This left me with a solitary hs w lmg and 9-1 leader to hold off the americans over two turns of movement. Early turns were bloody with casualties just dying and not breaking. A 658 in P8 kia'd, the american sniper eliminated by the triggered german sniper. Turn four there was a collapse in the german defence as several key units broke allowing exploitation of the resulting holes.
2025-07-27(D) John Garlic vs Steven Slunt German (SS) win2025 VASLeague
2025-02-11(D) fabio aliprandi vs * German (SS) win
View all or balance report
ActionDate
Paul Legg Added a playing2026-01-30 23:06:12
Dougban Added a playing2026-01-30 22:42:15
Hutch Modified the misc. rules2025-07-29 12:57:47
Hutch Modified the Unit Elements2025-07-29 12:56:47
jgarlic79@gmail.com Added a playing2025-07-29 11:41:57
FileDescriptionUserViews
Game End Germans Win (GameEnd.JPG)After Action ReportAgoldin1435
VASL Scenario Setup (BTB 9 Norman D v667.vsav)VASL SetupTuruk872
(us inf normandy grove.png)Imagehoxson11327
(!usa-ss new.png)Imagehoxson11256
VASL Log file (Game Log 3.vlog)VASL Game LogDougban0
VASL Log file (BtB09 Play.vlog)VASL Game LogPaul Legg0
VASL Log file (BtB9 Log1.vlog)VASL Game LogBongiovanni0
(BtB9-Map.png)Map Imagebkemp011700
BtB09 Norman D (BtB09 Norman D.jpg)Map ImageFre207411577
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Statistics:
Avg Rating: 6.56Votes: 25
Views: 5875
To-Play list count: 5
Estimated Play time: 2.4 hours
Recorded Games: 21
Archive recorded plays:
American8
German (SS)13
Drawn:0

ROAR Data: (as of today)
Norman "D" [Confirmed]
[A] American 26
[D] German 29
All Rights Reserved. (c)2022 Dave Ramsey.