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Farmyard Affray WTO (id:#60290)
(Rally Point # 3 ID: RPT24)   [next]   [previous]
Le Mesnil, Normandy, France 1944-06-07 (63 others)
12: Confusion Reigns (ASL 2 - Paratrooper (2nd Edition))
16: No Better Spot to Die (ASL 2 - Paratrooper (2nd Edition))
27: The Liberation of Tulle (ASL 4 - Partisan!)
103: A Day By the Shore (ASL 5a - For King and Country)
A 47: White Tigers (AH:ASL Annual `92)
A 77: Hide & Seek (AH:ASL Annual `95 Winter)
G22: A Day By the Shore (AH:The General # 29.4)
G42: The Youth's First Blood (AH:The General # 31.6)
S01: Retaking Vierville (ASL Starter Kit #1)
NEWS11: The Port-Filliolet Crossroad (ASL News # 6)
SB 1: You Want to Save Private Ryan? (Internet)
ABS-4: No Better Place To Die... (Airborne Stand!)
AA 4: A Better Spot Than This (All American I: Kellam's Bridge)
AA 14: North Rampart - Fire! (All American II: Timmes' Orchard)
AA 23: Lost Battalions (All American III: Shanley's Hill)
AAGG3: Historical The Port-Filliolet Crossroad (All American: Gamers Guide)
CH148: Trapped at Authie (Reissue) (Critical Hit # 6.4)
CH 1: Authie: The Death of Company C (Critical Hit # 1)
EP11: The Port-Filliolet Crossroad (Euro-Pack III - Late War `44-45)
PdH 5: Rangers Relief (Pointe Du Hoc)
BTB2: Merely Hanging On (Beyond the Beachhead)
O82.1: Armor Leader: Normandy CG (On All Fronts # 82)
PJ7.1: Mines! (OAF Playtester's Journal # 7)
#9: Le Mesnil Strongpoint (To Battle By Air 2)
#4: Dead Man's Corner (To Battle By Air 1)
VB15: One-Man Wrecking Machine (Volfoni Brothers Scenarios)
AP30: Not Apt to Drag Feet (ASL Action Pack # 4 Normandy 1944)
BtB 2: Merely Hanging On (Beyond the Beachhead 2)
SP170: Halfhearted Hiwis (Schwerpunkt #15)
ESG #53: "Mad Mike's" Part Two (Dezign Pak 5)
MLR08: Prelude to Disaster (Elite Canadians)
MLR09: Overrun (Elite Canadians)
BOB # 6: Sink's Orders (BoB - Normandy)
BOB # 7: Tense Moments (BoB - Normandy)
JDJ 1.1: Retaking Vierville (Coastal Fortress)
159: White Tigers (ASL 13 - Rising Sun)
BAA 7: Tip Of The Spear (The Battle for the Abbaye des Ardennes)
KB II 4: No Better Place to Die... (All American I: Kellam’s Bridge (2nd Ed.))
CH1: Authie: The Death of Company C (Critical Hit Retro Magazine 1)
12: Confusion Reigns (ASL 3a - Yanks (2nd Edition))
16: No Better Spot to Die (ASL 3a - Yanks (2nd Edition))
RPT115: Halfhearted Hiwis (Rally Point #12)
S16-16: Pointmen of Authie (Sweet 16 4-Pack 4)
Round 2: Prelude to Disaster (ANZACon 2005)
27: The Liberation of Tulle (ASL 12 - Armies of Oblivion (2nd Edition))
PEB #1: Along The Way (Port-en-Bessin)
PEB #2: Confused Street Fight (Port-en-Bessin)
PEB #3: Clear Them Out: WN 57 (Port-en-Bessin)
PEB #4: B Troop Arrives (Port-en-Bessin)
PEB #5: Zig Zag 1 (Port-en-Bessin)
PEB #6: DSO Riposte (Port-en-Bessin)
PEB #7: Stutzpunkt Port-en-Bessin (Port-en-Bessin)
PdH #5: Stars and Stripes Forever (Pointe Du Hoc: Retro Bar Gunner Edition)
#8: Raff's Rush (Utah Beach)
159: White Tigers (ASL 13 - Rising Sun (2021))
CH 1: Authie: The Death of Company C (Critical Hit #1 2022 Reprint)
SM10: Not Apt to Drag Feet (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM07: One-Man Wrecking Machine (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM08: Without Thought of Numbers (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM09: Confusion Reigns (HASL 12a - Drop Zone: Sainte-Mère-Église)
SM CG II: Liberation Road (HASL 12a - Drop Zone: Sainte-Mère-Église)
ASLN11: The Port-Filliolet Crossroad (Critical Hit #8.1)
FT75: Unexpected Fire (From The Cellar Pack #13)
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
CanadianGerman
43.75%

Overview:

The 1st Canadian Parachute Battalion was defending the area of Le Mesnil. B and C Companies beat back an attack by grenadiers of the 346th Static Infantry Division. The grenadiers pulled back a few hundred meters to a farm. Later in the day, Captain Peter Griffin led two platoons and some headquarter troops in an attack to clear the Germans from the farm.
Attacker: Canadian (B Co., 1st Canadian Parachute Battalion)
Defender: German (Elements 857th Grenadier Regt. & 346th Panzerjager Abteilung, 346th Static Infantry Division)  
5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:6.0 D:9.0
AFVs: A:0
AFVs: D:1
PzKpfw IVH

Guns: A:0
OML 2-in. Mortar Airborne
D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: A: Canadians are Elite
Map Board(s):
42 Show/hide map dependencies
PublicationBoard
ASL 10a - Croix de Guerre42
ASL Action Pack # 3 Few Returned42
ASL Action Pack # 142
Overlays: O3 O5
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-11-10(D) Dan Best vs Kermit Mullins German win1 hrs
2025-11-10(A) Kermit Mullins vs Dan Best German win1 hrsSo I watched the British lose this one twice in a row. It's a tough ask for the British and the unnecessary Orchard Overlays make it even harder for them. Maybe the balance should be...get rid of the overlays.
2025-06-20(A) Paul Legg vs David Goldman German winFriday Night Fight :-

Despite breaking the light mortar on its first shot and permanently malfunctioning it in my following rally phase the canadians made good progress. The 9-2 together with 2 and a half squads sprinted through the woods via path and road to gain the rear most building. two squads moved through the grain in a direct assault on the farmyard.
2025-03-14(D) Kermit Mullins vs Rob Schmidt German win1.5 hrsRound Two - 2025 KC March Madness Tournament.
2025-03-14(A) Rob Schmitt vs Kermit Mullins German win. I was British attacker. Difficult conditions to meet. Needed to run across a grain field to take a couple building hexes from minimal German forces (but with 1 MMG, 1HMG) in 3 turns before his reinforcements arrive. Then return to a Victory control hex to defend it. My die were terrible, his were hot. My mortar got 1 smoke off and then broke on 2nd shot. His unsmoked MMG hit my infantry crossing the grain field and lit them up. My 1st morale check on the 9-2 leader was boxcars, and the entire kill stack broke in the middle of the grain field. Didn’t get much better. Never got close to the Building I needed to take. Conceded Turn 3.
View all or balance report
ActionDate
grumblejones Added a playing2025-11-11 00:35:45
Danno Added a playing2025-11-11 00:35:41
Paul Legg Added a playing2025-06-23 22:14:14
Robert7721 Added a playing2025-03-16 13:00:00
grumblejones Added a playing2025-03-15 02:18:37
FileDescriptionUserViews
(canad-germ.png)Imagehoxson11424
(cana paras.png)Imagehoxson11316
(farmyard affray w overlays.jpg)Map Imagehoxson11313
DescriptionUploaded by
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DescriptionUploaded by
illustrated AAR by M. Rodgers (opens in new window)mtrodgers99

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Statistics:
Avg Rating: 6.25Votes: 16
Views: 5542
To-Play list count: 0
Estimated Play time: 1.9 hours
Recorded Games: 16
Archive recorded plays:
Canadian7
German9
Drawn:0

ROAR Data: (as of today)
Farmyard Affray
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[A] German 17
[D] Canadian 15
All Rights Reserved. (c)2022 Dave Ramsey.