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Push Comes to Shove WTO (id:#58074)
Kinetic Energy Productions (Time on Target # 2 ID: TOT 31)   [next]   [previous]
Vethem, Germany 1945-04-15 (11 others)
CH147: See Ya' Sam (Critical Hit # 6.4)
FE 127: Junkyard Wars (Oblivion Pack)
TOT 30: Right Hook at Südkampen (Time on Target # 2)
ASLSK Contest G: Siege Without Shells (ASL Starter Kit Scenario Designer Contest)
BB 18.1: Bridges at Leipzig (Coastal Fortress)
GJ013: Die Untoten...die Untoten (Grumble Jones)
GJ043: Smoking Cobras (Grumble Jones)
Designer's Handbook : Siege Without Shells (Scenario Designer's Handbook)
FT221: Independence Day (From The Cellar Pack # 8)
#18: Around The Right Flank (Across the Aller 2)
#19: Fight First, Then Flatten (Across the Aller 2)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
BritishGerman
16.666666666667%

Overview:

The German Marines were now at the mercy of a well-equipped and more mobile enemy. Each 4th Armoured battlegroup consisted of an armoured regiment and an attached infantry battalion. On the afternoon of the 15th, the 6 Royal Welch Fusiliers and their armoured regiment partner, the Royal Scots Greys, deployed to clear the village of Vethem.
Attacker: British (Royal Scots Greys, 6th Battalion, Royal Welch Fusiliers, and F Squadron 49 APC Regiment)
Defender: German (Kompanie 3., Kompanie 5., and Stabs Kompanie, Marine Grenadier Regiment 5. Supported by Marine Artillerie Regiment 2.)  
10.5 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:22.0 D:18.0
AFVs: A:33
Sherman VC(a) x 3
Sherman V(a) x 4
Sherman II(a) x 3
Sherman Dozer(a)
Stuart V(a) x 3
Ram Kangaroo(a) x 14
Sherman V(a) OP
Stuart Recon(a) x 2
Valentine Bridgelayer x 2

AFVs: D:0
3.7cm FlaK LKW x 3
Wagon x 3

Guns: A:0 D:9
10.5cm leFH 18 x 3
7.5cm PaK 40 x 2
8cm GrW 34 x 4

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: D: TOT4
Map Board(s):
4 10 33 11 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)4
ASL 5a - For King and Country10
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 6 - The Last Hurrah (2nd Edition)33
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)33
ASL 11a - Doomed Battalions (4th Edition)11
ASL 11a - Doomed Battalions (4th Edition)33
ASL 4 - Partisan!10
Overlays: St1 St2 St3 O3
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
View all or balance report
ActionDate
Hutch Modified the misc. rules2024-11-19 13:59:07
Hutch Modified the Attacker's AFVs2024-08-11 17:30:18
Hutch Modified the unit counts2024-08-11 17:30:18
Hutch Modified the misc. rules2024-08-11 17:29:17
Hutch Modified the Defender's AFVs2024-08-11 17:27:49
FileDescriptionUserViews
(!britgerm.png)Imagehoxson1934
(push shove map N correct.jpg)Map Imagehoxson1474
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Statistics:
Avg Rating: n/aVotes: 0
Views: 4521
To-Play list count: 0
Estimated Play time: 26.5 hours
Recorded Games: 0
Archive recorded plays:
British0
German0
Drawn:0

ROAR Data: (as of today)
Push Comes to Shove [Confirmed]
[A] British 2
[D] German 10
All Rights Reserved. (c)2022 Dave Ramsey.