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"Smasher Karl" Weidling ETO (id:#57361)
Critical Hit (OAF Pack 1 ID: OAF1)   [next]   [previous]
Prior Publication: On All Fronts # 50
Seelow, Germany 1945-04-16 (23 others)
AP09: Red Storm (ASL Action Pack # 2)
BB06: Shattering the Line (Backblast # 1)
OA15: Shattering the Line (Out of the Attic)
MLR 4: Sneek Attack (Maple Leaf Route # 2.1)
MLR 4: Sneek Attack (Canada at War)
O50.1: Smasher Karl (On All Fronts # 50)
SP37: Last Stand at Iserlon (Schwerpunkt # 4)
SP92: Seelow Seesaw (Schwerpunkt # 8)
TAC30: Yae Dake (Tactiques # 3)
MLR 4: Sneek Attack (View From the Trenches # 33)
Round 5: Red Gust (ANZACon 2000)
Round 3: Hell Keep (SAGA 1996)
CH 181: Thunder at Seelow (Critical Hit # 7.3)
UT1: A Bright Idea (Uppsala Tournament 89/90)
RetroPak#1: Crossing the Oder Bruch (Retro Pak I)
J143: Circle of Doom (ASL Journal # 9)
FrF59: Capital Punishment (Friendly Fire Pack 7)
MLR04: Sneek Attack (Elite Canadians)
GJ076: Kapitulieren...Nein! (Grumble Jones)
FrF83: Phantom Army (Friendly Fire Pack 10)
Berlin I #17: Thunder At Seelow (Berlin Final Days)
BoF22: Capital Punishment (Best of Friends 2)
CTASL 2: Attack Of The Manchurian Candidates (Opening Assault)
Designer: J.P. Werbaneth
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

West of the Soviet bridgehead at Kustrin lay the sandy, horseshoe-shaped plateau of the Seelow Heights. It ranged in height from one hundred to two hundred feet and overlooked a soggy valley known as the Oder Bruch. The Russians would have to cross this valley under the guns of the 56th Panzerkorps commanded by Karl Weidling, known as 'Smasher Karl'. . .
Attacker: Russian (Elements 8th Guards Tank Army)
Defender: German (Elements 56th Panzerkorps Gruppe A)  
8 turns
    Players: 2     OBA: Both     Night: No
Unit Counts:
Squads: A:28.0 D:18.0
AFVs: A:5
T-34/85 x 4
IS-2

AFVs: D:2
PzKpfw IVH x 2

Guns: A:0 D:3
8.8cm FlaK 18
2cm FlaK 38 x 2

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: No Crags, Orchards: Marsh (B16). D: 2 MMC HIP setup
Map Board(s):
22 2 15 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)2
ASL 5a - For King and Country15
ASL 1 - Beyond Valor (1st Edition) 22
ASL 1 - Beyond Valor (2nd Edition) 22
ASL 1 - Beyond Valor (3rd Edition)22
Overlays: NONE
Errata (source)
German reinforcements enter on turn 4. CH
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2010-12-28(D) Ian Willey vs James Short In progressSuprised Roar has this even split as I see this heavily in favour of the Russians despite my win
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ActionDate
Hutch Modified the misc. rules2024-10-31 12:39:03
hoxson1 Set the designer field2019-02-15 18:25:55
hoxson1 Modified the unit counts2019-02-15 18:24:06
hoxson1 Modified the Defender's Guns2019-02-15 18:23:25
hoxson1 Modified the Attacker's AFVs2019-02-15 18:23:25
FileDescriptionUserViews
(!sov-germ.png)Imagehoxson1988
(smasher Batisse design orchards Marsh.jpg)Map Imagehoxson11033
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Statistics:
Avg Rating: 5.00Votes: 1
Views: 5742
To-Play list count: 2
Estimated Play time: 12.3 hours
Recorded Games: 1
Archive recorded plays:
Russian0
German0
Drawn:0

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