Sicilian Midnight MTO (id:#56311)
(Revision: MMP: Out of the Attic OA12)
West of Favara, Sicily, Italy
1943-07-16 (15 others)
A 58: Munda Mash (AH:ASL Annual `93a)
J97: A Nice Morning For A Ride (ASL Journal # 6)
OA12: Sicilian Midnight (Out of the Attic)
G08: Recon in Force (AH:The General # 25.5)
RBF 2: Aggravation at Agrigento (Recon by Fire! #1)
CDN2: "Drive The Canadians On Hard" (The Canadians In Italy 1: The Red Patch Devils in Sunny Sicily)
5: A Walk in the Sun (ASLOK 2005 - 20th Anniversary Scenario Pack)
ATL 92.1: Munda Mash (ASL Digest # 3.01)
SHS 4: Morning for a Ride (Gun Duel 2000)
40: Patton's Pride (Dezign Pak 4)
HB3 9: Final Defiance (Hell's Bridgehead 3)
152: Munda Mash (ASL 13 - Rising Sun)
D25: Sicilian Midnight (Deluxe Advanced Squad Leader)
152: Munda Mash (ASL 13 - Rising Sun (2021))
285: Recon in Force (ASL 7a - Hollow Legions (3rd Edition))
J97: A Nice Morning For A Ride (ASL Journal # 6)
OA12: Sicilian Midnight (Out of the Attic)
G08: Recon in Force (AH:The General # 25.5)
RBF 2: Aggravation at Agrigento (Recon by Fire! #1)
CDN2: "Drive The Canadians On Hard" (The Canadians In Italy 1: The Red Patch Devils in Sunny Sicily)
5: A Walk in the Sun (ASLOK 2005 - 20th Anniversary Scenario Pack)
ATL 92.1: Munda Mash (ASL Digest # 3.01)
SHS 4: Morning for a Ride (Gun Duel 2000)
40: Patton's Pride (Dezign Pak 4)
HB3 9: Final Defiance (Hell's Bridgehead 3)
152: Munda Mash (ASL 13 - Rising Sun)
D25: Sicilian Midnight (Deluxe Advanced Squad Leader)
152: Munda Mash (ASL 13 - Rising Sun (2021))
285: Recon in Force (ASL 7a - Hollow Legions (3rd Edition))
Designer: Steven Swann
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanItalian
Overview:
Under direct orders from Patton himself, the 3rd Ranger Battalion stepped off at dusk on the 15th to seize the Porto Empedocle. Marching in a column of companies, the Rangers made good time across the Sicilian hills. But,just after midnight, scouts stumbled onto a roadblock at the junction of highways 122 and 116 manned by troops of the Italian 208th Coastal Battalion. To the north, another Italian detachment was emplaced on a hillock. Pulling back, the scouts informed Colonel Dammer of the presence of the enemy ahead. After a brief discussion with his officers, and realizing the need for speed in the bold adventure, Dammer sent two companies forward to attack both the roadblock and the high ground.Attacker: American (3rd Ranger Battalion)
Defender: Italian (208° Battaglione Costiero)
7 turns
Players: 2 OBA: None Night: YesUnit Counts: |
Squads: A:12.0 D:14.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 M2 60mm Mortar D:0 |
Misc Rules: | Night (E1), NVR 3. D: Italians not subject to Straying. |
Map Board(s): |
Publication | Board |
---|---|
Deluxe Advanced Squad Leader | e-dx |
Deluxe Advanced Squad Leader | f-dx |
Deluxe Advanced Squad Leader | h-dx |
DASL 2 - Hedgerow Hell | e-dx |
DASL 2 - Hedgerow Hell | f-dx |
DASL 2 - Hedgerow Hell | h-dx |
Overlays: | NONE |
Errata (source)
The Italian 3-4-6 squads should have their 1st Line status “unboxed”, to match the 3-4-6 counters. | MMP |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
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Action | Date |
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Hutch Modified the misc. rules | 2025-04-11 19:36:31 |
Hutch Modified the gps location | 2025-04-11 19:33:00 |
Hutch Modified the overview | 2025-04-11 19:23:18 |
hoxson1 Linked the scenario to ROAR | 2024-08-20 16:52:05 |
Turuk Removed a map | 2024-03-27 00:50:58 |
File | Description | User | Views |
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(night usa-ital.png) | Image | hoxson1 | 1096 |
(AD11 Sicilian Midnight.png) | Map Image | hipsu | 1414 |
Description | Uploaded by |
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Scenario's Everyone Should Play Once #1 | Panzer |
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