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Tettau's Attack WTO (id:#56277)
Avalon Hill (AH:ASL Annual `91 ID: A 33)   [next]   [previous]
(Revision: MMP: ASL 5a - For King and Country #107)
See Also: Tettau's Attack by Multi-Man Publishing
West of Arnhem, The Netherlands 1944-09-18 (49 others)
107: Tettau's Attack (ASL 5a - For King and Country)
108: Guards Attack (ASL 5a - For King and Country)
ABtF02: Graebner's Folly (HASL 6 - A Bridge Too Far)
ABtF03: Late for Mass (HASL 6 - A Bridge Too Far)
A 35: Guards Attack (AH:ASL Annual `91)
J58: No. 8 Platoon Overrun (ASL Journal # 3)
OA10: Monty's Mess (Out of the Attic)
HoW GSTK 8: Premature Evaluation (Hell on Wheels Battle Pack)
TB 2: Guts, No Glory (Arnhem: The Third Bridge (1st Ed.))
TB 3: With Breakfast You Get Germans (Arnhem: The Third Bridge (1st Ed.))
TB 4: The Stand (Arnhem: The Third Bridge (1st Ed.))
TB9: Shout at the Devil (Critical Hit # 6.4)
LN2-6: Second Day in Hell (Leatherneck 2)
IC 11: Monty's Mess (In Contact)
CDN24: Not in Vain (The Canadians In Italy 3: D-Day Dodgers)
O65.2: Gavin's Northern Assault (On All Fronts # 65)
#10: Ostwind (To Battle By Air 2)
#6: Flames On The Borders (To Battle By Air 1)
TB 9: Shout at the Devil (Arnhem: The Third Bridge (1st Ed.))
WP13: Bridge Number 10 (Winpak #2)
ATB2: Gräbner's Charge (Arnhem: The Third Bridge (4th Ed.))
ATB3: With Breakfast You Get Germans (Arnhem: The Third Bridge (4th Ed.))
ATB4: The Stand (Arnhem: The Third Bridge (4th Ed.))
ATB9: Shout at the Devil (Arnhem: The Third Bridge (4th Ed.))
FT172: Clearing the LZ (From The Cellar Pack # 7)
BB 19.1: Hope for Relief (Coastal Fortress)
OO7: The Benefizio Ford (Operation Olive - Gothic Line 1944)
OO8: Montelupo (Operation Olive - Gothic Line 1944)
OO9: Push Back (Operation Olive - Gothic Line 1944)
OO10: Thapa's V.C. (Operation Olive - Gothic Line 1944)
JAVA11: Driver Advance! (ASL For Fun-LCP)
JAVA12: Take That Bridge! (ASL For Fun-LCP)
FT217: Cavalry Delaying Action (From The Cellar Pack # 8)
FT218: Taking Luneville (From The Cellar Pack # 8)
Pegasus 2: Bad Stomach (Unknown)
MM 58: Passing in the Night (March Madness 2019 Close Combat Pack)
#3: Flak Landsers (Battle at Best)
#4: No Parade (Battle at Best)
#5: Enmeshed (Battle at Best)
#6: Cole's End (Battle at Best)
#7: The Whites of Their ... Fire! (Battle at Best)
#9: Battle At Best (Battle at Best)
RM02: The Party Ends at Neunen (Internet: Rudy Marmaro)
MM 66: Brazil's Here (March Madness 2020 Full Rulebook ASL Pack)
FT311: Five-Oh-Sink (From The Cellar Pack #11)
DB172: Not Diggin' Potatoes (Dispatches from the Bunker #54)
AR2: Sheep in Wolf's Clothing ( ASL Arnhem 2024)
AR3: Bricks in Flames ( ASL Arnhem 2024)
VB22: Bricks in Flames-an AR3 remake (Volfoni Brothers Scenarios)
Designer: Joe Suchar & John Mishcon
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
German (SS)British
43.68932038835%

Overview:

The Germans responded quickly to the British presence at Arnhem. Walter Harzer’s 9th Panzer “Hofenstaufen” Division was ordered to mop up the paratroopers west and north of the town. A rag-tag force under Lt. Gen. Hans von Tettau was sent to overrun the British drop zones. That first night, the British staved off a series of uncoordinated attacks as the motley collection under von Tettau’s command harassed the perimeter. As dawn came on the second day of the battle, yet another attack – this one overseen by von Tettau himself – sought to collapse the Red Devil’s flank.
Attacker: German (SS) (Eberwin's SS Depot Battalion and Amersfoort Concentration Camp SS Battalion)
Defender: British (7th King's Own Scottish Borderers)  
11 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:11.0 D:4.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Despite their SS designation, German units are not accorded SS capabilities
Map Board(s):
17 Show/hide map dependencies
PublicationBoard
ASL 3a - Yanks (2nd Edition)17
ASL 3 - Yanks17
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-11-18(A) Steve Gibson vs Tom Reiter British win
2017-05-28(D) Jason Wert vs Gabe Wert British winGood introductory scenario, but British are tough to beat if they are firing well.
2016-02-13(A) David Garvin vs Alain Chabot British win
2015-11-01(D) Martí Cabré vs Lee Hyde British winDuplicate game of scenario 107.
2010-03-17(A) Kermit Mullins vs Scott Waites British winBrits stayed strong and stopped final German attempt.
View all or balance report
ActionDate
Pte Parts Linked the scenario to ROAR2024-07-15 02:11:09
sgibson260 Added a playing2023-11-19 05:26:03
hoxson1 Modified the Theatre2021-02-24 19:08:22
hoxson1 Uploaded an Image2020-03-01 03:19:55
mike205 Rated the scenario2019-04-04 19:24:59
FileDescriptionUserViews
VASL Map (Removed Apostrohe Tettaus Attack..jpg)ImageFre207411425
(!ss-brit new.png)Imagehoxson1927
DescriptionUploaded by
Scenario's Everyone Should Play Once #1Panzer
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DescriptionUploaded by

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Statistics:
Avg Rating: 6.07Votes: 14
Views: 9443
To-Play list count: 5
Estimated Play time: 3.8 hours
Recorded Games: 13
Archive recorded plays:
German (SS)7
British6
Drawn:0

ROAR Data: (as of today)
Tettau's Attack [Confirmed]
[A] German 83
[D] British 110
All Rights Reserved. (c)2022 Dave Ramsey.