Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 7
Attacker wins (Australian ): 0
Defender wins (Japanese): 7
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 957 | 1001 | 44% | 2024-10-12 | | Lost |
| 969 | 985 | 48% | 2024-08-31 | | Lost |
| 1000 | 1077 | 39% | 2024-06-03 | | Lost |
| 963 | 1000 | 45% | 2023-12-02 | | Lost |
| 779 | 1192 | 8% | 2023-10-21 | | Lost |
| 1165 | 949 | 78% | 2023-09-30 | | Lost |
| 979 | 1000 | 47% | 2023-09-20 | | Lost |
Attacking (0 wins) average ELOs: 973.1 vs 1029.1 has a 42.01% of winning (if the scenario was perfectly balanced).