Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 26 (8 on the archive and 18 on ROAR)
Attacker wins (Australian ): 12
Defender wins (Japanese): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1005 | 937 | 60% | 2024-10-12 | Won |
952 | 986 | 45% | 2024-08-31 | Lost |
1095 | 1036 | 58% | 2024-06-03 | Lost |
1023 | 986 | 55% | 2023-12-02 | Lost |
767 | 1179 | 9% | 2023-10-21 | Lost |
1125 | 955 | 73% | 2023-09-30 | Lost |
1046 | 1005 | 56% | 2023-09-20 | Lost |
1133 | 1016 | 66% | 2023-06-24 | Won |
Attacking (2 wins) average ELOs: 1018.3 vs 1012.5 has a 50.83% of winning (if the scenario was perfectly balanced).