Commandos at Kaiapit
Scenario balance report
Games with no balance used/recorded: 27 (8 on the archive and 19 on ROAR)
Attacker wins (Australian ): 11
Defender wins (Japanese): 16
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
974 | 975 | 50% | 2024-10-12 | Lost |
955 | 998 | 44% | 2024-08-31 | Lost |
1088 | 1120 | 45% | 2024-06-03 | Lost |
986 | 975 | 52% | 2023-12-02 | Lost |
803 | 1205 | 9% | 2023-10-21 | Lost |
1103 | 945 | 71% | 2023-09-30 | Lost |
985 | 993 | 49% | 2023-09-20 | Lost |
918 | 1019 | 36% | 2023-06-24 | Won |
Attacking (1 wins) average ELOs: 976.5 vs 1028.8 has a 42.54% of winning (if the scenario was perfectly balanced).