Going in Light
Scenario balance report
Games with no balance used/recorded: 13 (6 on the archive and 7 on ROAR)
Attacker wins (American): 3
Defender wins (German): 10
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
898 | 957 | 42% | 2025-01-18 | Lost |
1032 | 1228 | 24% | 2023-11-09 | Lost |
1002 | 1153 | 30% | 2023-04-08 | Won |
996 | 1257 | 18% | 2022-12-12 | Lost |
1248 | 1064 | 74% | 2022-08-03 | Lost |
1064 | 1248 | 26% | 2022-07-11 | Lost |
Attacking (1 wins) average ELOs: 1040 vs 1151.2 has a 34.53% of winning (if the scenario was perfectly balanced).