Light 'em Up
Scenario balance report
Games with no balance used/recorded: 35 (9 on the archive and 26 on ROAR)
Attacker wins (American): 20
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1098 | 1143 | 44% | 2024-09-08 | Won |
1088 | 1088 | 50% | 2024-05-30 | Won |
1018 | 984 | 55% | 2022-10-17 | Won |
1098 | 1208 | 35% | 2022-09-19 | Won |
1037 | 1203 | 28% | 2022-09-18 | Lost |
899 | 993 | 37% | 2022-09-17 | Won |
1012 | 995 | 52% | 2022-08-31 | Won |
938 | 905 | 55% | 2022-08-08 | Lost |
1153 | 1076 | 61% | 2022-07-18 | Won |
Attacking (7 wins) average ELOs: 1037.9 vs 1066.1 has a 45.95% of winning (if the scenario was perfectly balanced).