Light 'em Up
Scenario balance report
Games with no balance used/recorded: 34 (9 on the archive and 25 on ROAR)
Attacker wins (American): 20
Defender wins (Japanese): 14
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1102 | 1151 | 43% | 2024-09-08 | Won |
1088 | 1088 | 50% | 2024-05-30 | Won |
978 | 1018 | 44% | 2022-10-17 | Won |
1100 | 1126 | 46% | 2022-09-19 | Won |
1016 | 1191 | 27% | 2022-09-18 | Lost |
898 | 954 | 42% | 2022-09-17 | Won |
1069 | 1009 | 59% | 2022-08-31 | Won |
1074 | 1124 | 43% | 2022-08-08 | Lost |
1144 | 1076 | 60% | 2022-07-18 | Won |
Attacking (7 wins) average ELOs: 1052.1 vs 1081.9 has a 45.73% of winning (if the scenario was perfectly balanced).