Light 'em Up
Scenario balance report
Games with no balance used/recorded: 35 (9 on the archive and 26 on ROAR)
Attacker wins (American): 20
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1098 | 1141 | 44% | 2024-09-08 | Won |
1088 | 1088 | 50% | 2024-05-30 | Won |
1084 | 950 | 68% | 2022-10-17 | Won |
1088 | 1248 | 28% | 2022-09-19 | Won |
1039 | 1132 | 37% | 2022-09-18 | Lost |
899 | 960 | 41% | 2022-09-17 | Won |
1015 | 1011 | 51% | 2022-08-31 | Won |
956 | 927 | 54% | 2022-08-08 | Lost |
1153 | 1076 | 61% | 2022-07-18 | Won |
Attacking (7 wins) average ELOs: 1046.7 vs 1059.2 has a 48.19% of winning (if the scenario was perfectly balanced).