Non-Stop Gurkhas
Scenario balance report
Games with no balance used/recorded: 41 (16 on the archive and 25 on ROAR)
Attacker wins (Japanese): 17
Defender wins (Gurkha): 24
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1142 | 1152 | 49% | 2023-09-22 | Lost |
996 | 997 | 50% | 2023-06-11 | Lost |
885 | 1219 | 13% | 2022-11-19 | Lost |
1067 | 1116 | 43% | 2021-03-24 | Lost |
1257 | 989 | 82% | 2020-12-07 | Lost |
1254 | 1015 | 80% | 2020-10-10 | Won |
1248 | 1016 | 79% | 2020-10-10 | Lost |
1257 | 749 | 95% | 2020-07-27 | Won |
1056 | 1058 | 50% | 2019-10-12 | Lost |
1100 | 1189 | 37% | 2019-02-22 | Lost |
1181 | 996 | 74% | 2017-02-01 | Lost |
995 | 1110 | 34% | 2016-08-20 | Lost |
995 | 1110 | 34% | 2016-08-20 | Lost |
996 | 1132 | 31% | 2016-03-12 | Lost |
1110 | 1015 | 63% | 2015-10-24 | Lost |
851 | 1089 | 20% | 2015-10-09 | Won |
Attacking (3 wins) average ELOs: 1086.9 vs 1059.5 has a 53.93% of winning (if the scenario was perfectly balanced).