Communication Breakdown
Scenario balance report
Games with no balance used/recorded: 10 (2 on the archive and 8 on ROAR)
Attacker wins (Gurkha (British)): 7
Defender wins (Japanese): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1127 | 857 | 83% | 2017-02-25 | Won |
956 | 1028 | 40% | 2014-09-21 | Lost |
Attacking (1 wins) average ELOs: 1041.5 vs 942.5 has a 63.87% of winning (if the scenario was perfectly balanced).