Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 38 (12 on the archive and 26 on ROAR)
Attacker wins (Gurkha): 23
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
957 | 1238 | 17% | 2021-07-31 | Won |
1112 | 1130 | 47% | 2020-06-07 | Won |
998 | 952 | 57% | 2019-10-13 | Lost |
1168 | 998 | 73% | 2019-03-10 | Won |
878 | 957 | 39% | 2019-01-05 | Lost |
858 | 1128 | 17% | 2018-05-17 | Won |
1048 | 1095 | 43% | 2018-02-09 | Won |
870 | 1193 | 13% | 2017-04-19 | Lost |
870 | 1193 | 13% | 2017-04-19 | Lost |
1215 | 1270 | 42% | 2016-06-25 | Won |
978 | 1062 | 38% | 2015-10-10 | Won |
914 | 1038 | 33% | 2014-02-20 | Won |
Attacking (8 wins) average ELOs: 988.8 vs 1104.5 has a 33.94% of winning (if the scenario was perfectly balanced).