Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 38 (12 on the archive and 26 on ROAR)
Attacker wins (Gurkha): 23
Defender wins (Japanese): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1156 | 1182 | 46% | 2021-07-31 | Won |
| 1119 | 1125 | 49% | 2020-06-07 | Won |
| 965 | 953 | 52% | 2019-10-13 | Lost |
| 1044 | 965 | 61% | 2019-03-10 | Won |
| 878 | 945 | 40% | 2019-01-05 | Lost |
| 850 | 1123 | 17% | 2018-05-17 | Won |
| 1077 | 1096 | 47% | 2018-02-09 | Won |
| 992 | 1099 | 35% | 2017-04-19 | Lost |
| 992 | 1099 | 35% | 2017-04-19 | Lost |
| 1216 | 1227 | 48% | 2016-06-25 | Won |
| 979 | 1029 | 43% | 2015-10-10 | Won |
| 875 | 1038 | 28% | 2014-02-20 | Won |
Attacking (8 wins) average ELOs: 1011.9 vs 1073.4 has a 41.24% of winning (if the scenario was perfectly balanced).