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Scenario balance report
Games with no balance used/recorded: 28 (6 on the archive and 22 on ROAR)
Attacker wins (Japanese): 18
Defender wins (Dutch): 10
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1080 | 990 | 63% | 2024-09-16 | | Won |
| 940 | 952 | 48% | 2024-09-03 | | Lost |
| 1043 | 1000 | 56% | 2023-06-16 | | Won |
| 1133 | 952 | 74% | 2023-01-16 | | Won |
| 1039 | 1000 | 56% | 2023-01-03 | | Won |
| 1226 | 1022 | 76% | 2012-01-12 | | Won |
Attacking (5 wins) average ELOs: 1076.8 vs 986 has a 62.78% of winning (if the scenario was perfectly balanced).