Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 60 (8 on the archive and 52 on ROAR)
Attacker wins (Japanese): 34
Defender wins (Allies): 26
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 919 | 1073 | 29% | 2024-12-12 | Lost |
| 1062 | 1098 | 45% | 2014-10-10 | Won |
| 1233 | 1088 | 70% | 2011-09-22 | Lost |
| 1088 | 1120 | 45% | 2011-08-18 | Lost |
| 940 | 1068 | 32% | 2010-10-06 | Won |
| 851 | 1019 | 28% | 2010-02-18 | Lost |
| 1068 | 1219 | 30% | 2009-11-28 | Won |
| 1249 | 1211 | 55% | 2009-10-08 | Won |
Attacking (4 wins) average ELOs: 1051.3 vs 1112 has a 41.35% of winning (if the scenario was perfectly balanced).