Tic Tac Toe
Scenario balance report
Games with no balance used/recorded: 58 (6 on the archive and 52 on ROAR)
Attacker wins (Japanese): 24
Defender wins (Allies): 34
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
920 | 1133 | 23% | 2024-12-12 | Lost |
1062 | 1060 | 50% | 2014-10-10 | Won |
896 | 1153 | 19% | 2011-09-22 | Lost |
1153 | 1113 | 56% | 2011-08-18 | Lost |
851 | 1020 | 27% | 2010-02-18 | Lost |
994 | 1189 | 25% | 2009-11-28 | Won |
Attacking (2 wins) average ELOs: 979.3 vs 1111.3 has a 31.87% of winning (if the scenario was perfectly balanced).