Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 31 (9 on the archive and 22 on ROAR)
Attacker wins (Red Army): 16
Defender wins (KMT): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1066 | 1131 | 41% | 2021-12-08 | Won |
1242 | 1242 | 50% | 2021-02-26 | Won |
1106 | 1106 | 50% | 2020-08-16 | Won |
1125 | 1098 | 54% | 2019-11-20 | Won |
998 | 940 | 58% | 2019-09-14 | Lost |
1001 | 852 | 70% | 2018-10-19 | Lost |
934 | 870 | 59% | 2011-07-10 | Won |
1023 | 1035 | 48% | 2009-10-03 | Lost |
1094 | 998 | 63% | 2009-09-05 | Won |
Attacking (6 wins) average ELOs: 1065.4 vs 1030.2 has a 55.05% of winning (if the scenario was perfectly balanced).