Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1008 | 1041 | 45% | 2025-05-05 | Won |
| 1066 | 1098 | 45% | 2021-12-08 | Won |
| 1215 | 1241 | 46% | 2021-02-26 | Won |
| 1123 | 1115 | 51% | 2020-08-16 | Won |
| 1190 | 1102 | 62% | 2019-11-20 | Won |
| 1021 | 986 | 55% | 2019-09-14 | Lost |
| 963 | 1059 | 37% | 2018-10-19 | Lost |
| 933 | 870 | 59% | 2011-07-10 | Won |
| 1050 | 1062 | 48% | 2009-10-03 | Lost |
| 1094 | 1021 | 60% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1066.3 vs 1059.5 has a 50.98% of winning (if the scenario was perfectly balanced).