Recruiting Tactics
Scenario balance report
Games with no balance used/recorded: 32 (10 on the archive and 22 on ROAR)
Attacker wins (Red Army): 17
Defender wins (KMT): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
998 | 1094 | 37% | 2025-05-05 | Won |
1066 | 1073 | 49% | 2021-12-08 | Won |
1231 | 1241 | 49% | 2021-02-26 | Won |
1152 | 1152 | 50% | 2020-08-16 | Won |
1175 | 1086 | 63% | 2019-11-20 | Won |
996 | 997 | 50% | 2019-09-14 | Lost |
1002 | 986 | 52% | 2018-10-19 | Lost |
933 | 870 | 59% | 2011-07-10 | Won |
1140 | 1045 | 63% | 2009-10-03 | Lost |
1094 | 996 | 64% | 2009-09-05 | Won |
Attacking (7 wins) average ELOs: 1078.7 vs 1054 has a 53.55% of winning (if the scenario was perfectly balanced).