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Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Australian): 3
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
992 | 753 | 80% | 2008-08-30 | Lost |
1088 | 1178 | 37% | 2008-07-26 | Lost |
1183 | 1034 | 70% | 2007-10-24 | Lost |
Attacking (0 wins) average ELOs: 1087.7 vs 988.3 has a 63.92% of winning (if the scenario was perfectly balanced).