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Scenario balance report
Games with no balance used/recorded: 3
Attacker wins (Japanese): 0
Defender wins (Australian): 3
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 973 | 733 | 80% | 2008-08-30 | Lost |
| 1089 | 1153 | 41% | 2008-07-26 | Lost |
| 1226 | 1032 | 75% | 2007-10-24 | Lost |
Attacking (0 wins) average ELOs: 1096 vs 972.7 has a 67.04% of winning (if the scenario was perfectly balanced).