Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 41 (5 on the archive and 36 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Gurkha): 27
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 853 | 1117 | 18% | 2013-11-02 | Won |
| 1006 | 1058 | 43% | 2007-09-10 | Lost |
| 1151 | 917 | 79% | 2006-10-07 | Won |
| 1109 | 1046 | 59% | 2006-06-16 | Won |
| 1035 | 1293 | 18% | 2006-01-01 | Won |
Attacking (4 wins) average ELOs: 1030.8 vs 1086.2 has a 42.09% of winning (if the scenario was perfectly balanced).