Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 42 (6 on the archive and 36 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Gurkha): 28
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
|---|
| 1186 | 1263 | 39% | 2020-10-31 | Lost |
| 991 | 1143 | 29% | 2013-11-02 | Won |
| 1005 | 1076 | 40% | 2007-09-10 | Lost |
| 1140 | 920 | 78% | 2006-10-07 | Won |
| 1021 | 1046 | 46% | 2006-06-16 | Won |
| 1035 | 1269 | 21% | 2006-01-01 | Won |
Attacking (4 wins) average ELOs: 1063 vs 1119.5 has a 41.94% of winning (if the scenario was perfectly balanced).