Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 40 (4 on the archive and 36 on ROAR)
Attacker wins (Japanese): 29
Defender wins (Gurkha): 11
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
974 | 1195 | 22% | 2013-11-02 | Won |
1003 | 1090 | 38% | 2007-09-10 | Lost |
1064 | 1046 | 53% | 2006-06-16 | Won |
1029 | 1259 | 21% | 2006-01-01 | Won |
Attacking (3 wins) average ELOs: 1017.5 vs 1147.5 has a 32.12% of winning (if the scenario was perfectly balanced).