Bleed Gurkha Bleed
Scenario balance report
Games with no balance used/recorded: 42 (6 on the archive and 36 on ROAR)
Attacker wins (Japanese): 14
Defender wins (Gurkha): 28
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
| Attacker ELO | Defender ELO | Expected chance to win | Date | Balance | Outcome |
|---|
| 1000 | 1263 | 18% | 2020-10-31 | | Lost |
| 1000 | 1084 | 38% | 2013-11-02 | | Won |
| 1000 | 1088 | 38% | 2007-09-10 | | Lost |
| 1141 | 1000 | 69% | 2006-10-07 | | Won |
| 1031 | 1000 | 54% | 2006-06-16 | | Won |
| 1035 | 1269 | 21% | 2006-01-01 | | Won |
Attacking (4 wins) average ELOs: 1034.5 vs 1117.3 has a 38.3% of winning (if the scenario was perfectly balanced).