A Tough Nut to Crack
Scenario balance report
Games with no balance used/recorded: 29 (3 on the archive and 26 on ROAR)
Attacker wins (Australian): 14
Defender wins (Japanese): 15
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1164 | 1164 | 50% | | Lost |
1164 | 1164 | 50% | | Lost |
1164 | 996 | 72% | | Won |
Attacking (1 wins) average ELOs: 1164 vs 1108 has a 57.99% of winning (if the scenario was perfectly balanced).