Munda Mash
Scenario balance report
Games with no balance used/recorded: 8
Attacker wins (American): 2
Defender wins (Japanese): 5
With balance for the attacker (only):
Games played: 1
Attacker wins (American): 1
Defender wins (Japanese): 0
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1036 | 1007 | 54% | 2023-07-07 | Won |
1047 | 1153 | 35% | 2012-11-03 | Won |
994 | 1189 | 25% | 2008-09-13 | Lost |
1004 | 920 | 62% | 2008-04-01 | Lost |
1092 | 1133 | 44% | 2003-11-16 | Won |
1059 | 1062 | 50% | 2003-10-01 | Lost |
1048 | 845 | 76% | 1999-05-02 | Lost |
1013 | 1013 | 50% | 1998-07-01 | Lost |
Attacking (3 wins) average ELOs: 1036.6 vs 1040.3 has a 49.48% of winning (if the scenario was perfectly balanced).