Broken Bamboo
Scenario balance report
Games with no balance used/recorded: 11
Attacker wins (Gurkha): 9
Defender wins (Japanese): 2
Scenario Balance Over Time
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1202 | 832 | 89% | 2024-12-28 | Won |
1038 | 1048 | 49% | 2015-09-26 | Won |
920 | 1138 | 22% | 2010-02-24 | Lost |
1127 | 1133 | 49% | 2009-01-11 | Lost |
1148 | 1113 | 55% | 2008-10-08 | Won |
1073 | 1148 | 39% | 2005-11-10 | Won |
1059 | 937 | 67% | 2004-10-06 | Won |
1129 | 1105 | 53% | 2003-03-23 | Won |
1148 | 993 | 71% | 2000-10-04 | Won |
1137 | 1202 | 41% | 2000-06-23 | Won |
846 | 1079 | 21% | | Won |
Attacking (9 wins) average ELOs: 1075.2 vs 1066.2 has a 51.29% of winning (if the scenario was perfectly balanced).