A Legend is Born
Scenario balance report
Games with no balance used/recorded: 27 (8 on the archive and 19 on ROAR)
Attacker wins (American (USMC)): 8
Defender wins (Japanese): 19
Range, where the higher the percentage, the more favourable the attacking side is. The range-width is the confidence value.
ELO vs Outcome
Attacker ELO | Defender ELO | Expected chance to win | Date | Outcome |
---|
1088 | 1088 | 50% | 2020-02-09 | Lost |
1110 | 1016 | 63% | 2017-06-23 | Lost |
1110 | 1045 | 59% | 2017-06-23 | Lost |
1016 | 1110 | 37% | 2017-05-31 | Lost |
1088 | 911 | 73% | 2016-07-17 | Lost |
909 | 982 | 40% | 2013-11-01 | Won |
1121 | 1208 | 38% | 2003-02-22 | Lost |
940 | 1050 | 35% | 2001-01-20 | Lost |
Attacking (1 wins) average ELOs: 1047.8 vs 1051.3 has a 49.5% of winning (if the scenario was perfectly balanced).