Commandos at Kaiapit PTO (id:#66501)
Kaiapit, New Guinea
1943-09-20 (2 others)
Designer: Simon Spinetti and Andy Rogers
Starter kit scenario?: Deluxe scenario?:
Balance:
Australian Japanese
Overview:
Kaiapit was the next airstrip to be secured in the Australian advance up the Markham valley during the campaign to occupy the vital Huon peninsula on New Guinea's north coast. After dislodging the small Japanese garrison from part of the village the previous day, the next task for Captain Gordon King's 2/6th Independent Company was to clear the surrounding area and prepare the airfield for the arrival by air of the lead elements of the 21st Australian Infantry Brigade. Despite having no contact with the 7th Division headquarters and running low on ammunition, King decided to continue with this task since intelligence indicated that only small groups of Japanese were likely to be met. He therefore ordered C Platoon at 0615 to sweep the area while the rest of the company held the perimeter. Just as C Platoon was about to move off, a large Japanese force made a surprise advance towards the company.Attacker: Australian (A, B, and C Platoons, 2/6th Independent Company)
Defender: Japanese (III Battalion, 78th Regiment, Yonekura Force)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:13.0 D:12.0 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 OML 2-in. Mortar x 2 D:0 Type 89 Heavy Grenade-Launcher |
Misc Rules: | PTO (G.1), LJ (G2.1), +1 LV Hindrance (E3.1) on turns 1 and 2 |
Map Board(s): |
Publication | Board |
---|---|
ASL Action Pack # 7 | 62 |
ASL Action Pack # 8 Roads Through Rome | 5b |
Overlays: | O5 | Wd5 |
Errata (source)
Players wanting to play this game/Request a match:
Scenario info
Last Played:
Date | Reporter | Opponent | Bal. | Result | Time | Comments | |
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2024-10-12 | (A) Grant Linneberg | vs | Asad Rustum | Japanese win | |||
2024-10-12 | (D) Asad Rustum | vs | Grant Linneberg | Japanese win | |||
2024-08-31 | (A) Dan Best | vs | Kermit Mullins | Japanese win | 2024 Grumbler round 2 | ||
2024-08-31 | (D) Kermit Mullins | vs | Dan Best | Japanese win | Game 2 of the Tulsa Grumbler. | ||
2024-06-03 | (D) Andy Bagley | vs | Josh Kalman | Japanese win | Tense stuff, went down to the final turn. The Australians were fairly cautious at first, in response to which I fell back slowly taking few casualties. My reinforcements came on at just the right time and place to prevent encirclement of the village. Even so, it looked as though the Australians might be able to grab victory on their final turn, by moving into three more hut hexes and winning the CCs there. however, a lucky DFPh shot pinned one of the squads he needed to do this, which was enough to secure the Japanese win. |
Action | Date |
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atomic Added a playing | 2024-10-12 17:24:36 |
atomic Rated the scenario | 2024-10-12 17:23:51 |
sushidog Added a playing | 2024-10-12 02:52:01 |
sushidog Rated the scenario | 2024-10-12 02:51:20 |
grumblejones Added a playing | 2024-09-01 01:23:53 |
File | Description | User | Views |
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(J237 Commands at Kaiapit.vsav) | VASL Setup | mikegrogan436 | 680 |
(auss-jap.png) | Image | Hutch | 483 |
(j237 map.png) | Map Image | hoxson1 | 498 |
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