Hanson's Bridge PTO (id:#65800)
Prior Publication: GJ023
Negros, Philippine Islands
1945-03-29 (5 others)
RPII 8: Riding Shotgun (Rout Pak II)
Z10: Riding Shotgun (Rout Report # 4.3)
RPT48: Firestorm (Rally Point # 5)
BC15: Bagging the Bago Bridge (Aussie Battler Pack)
GJ023: Hanson's Bridge (Grumble Jones)
Z10: Riding Shotgun (Rout Report # 4.3)
RPT48: Firestorm (Rally Point # 5)
BC15: Bagging the Bago Bridge (Aussie Battler Pack)
GJ023: Hanson's Bridge (Grumble Jones)
Designer: K. Scott Mullins
Starter kit scenario?: Deluxe scenario?:
Balance:
AmericanJapanese
Overview:
As the fighting to reclaim the Philippines continued, the US 40th Division sent elements to Negros, a rich island of sugar plantations between Panay and Cebu. The 14,000 Japanese defenders had pulled back in to the mountain jungles. Small parties of Japanese held the few bridges leading into the mountains. One such bridge, a 650 ft. span, crossed the Bago River.connecting Pandan Point from the Bacolod City itself, a vital link in supporting movement of heavy weapons and equipment. The Japanese had mined the bridge with two 1000 lb. aerial bombs. The bridge, crossing the deep ravine of the Bagos River was the only bridge leading to the main objective on Negros, the city of Bacolod. The Americans were determined to seize the bridge before the Japanese destroyed it. On March 29th, 2nd Lt. Aaron Hanson led a reinforced platoon of the US 185th Regimental Combat Team to take the bridge.Attacker: American (185th Regimental Combat Team)
Defender: Japanese (102nd Infantry Regiment)
7.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:7.0 D:9.5 |
AFVs: A:0 |
AFVs: D:1 Type 4 HO-RO Type 92 I-KE |
Guns: A:0 M2 60mm Mortar x 2 D:0 |
Misc Rules: | PTO (G.1), DJ (G2.1), Roads exist, Bridges are Fords (B20.8) |
Map Board(s): |
Publication | Board |
---|---|
ASL 3a - Yanks (2nd Edition) | 40 |
ASL 13 - Rising Sun | 35 |
ASL 13 - Rising Sun (2021) | 35 |
ASL Action Pack # 8 Roads Through Rome | 6a |
ASL 8 - Code of Bushido | 35 |
Overlays: | NONE |
Errata (source)
SSR1: Bridge exists in I11 vice H11. For set DC reference in VC see SSR 5. | Dan Best KC ASL Club |
VC: Japanese win at game end if they Control hex(es) 6aH10 and/or 6aM13. | Dan Best KC ASL Club |
For Ammunition Carts: See SSR 4 vice SSR 5. | Dan Best KC ASL Club |
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Scenario info
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Action | Date |
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Danno Added Errata | 2022-04-10 13:35:43 |
grumblejones Added a playing | 2022-04-05 00:23:07 |
Danno Added a playing | 2022-04-05 00:02:39 |
hoxson1 Uploaded the Board image | 2022-02-14 21:51:39 |
hoxson1 Uploaded an Image | 2022-02-14 21:50:48 |
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(!usa-jap.png) | Image | hoxson1 | 486 |
(GJ023_corrected (1).png) | Map Image | hoxson1 | 579 |
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