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Il Villaggio di Icaro MTO (id:#65521)
(Notiziario Torneo Master #36 ID: NTM1)   [next]   [previous]
Undisclosed 1940-11-15 (0 others)
Designer: Unknown
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
ItalianGreek
0%

Overview:

SPECIAL RULES: 1) All buildings on map 15 are wooden and worth 1 point per hex except those placed in hexes Q8 and R8 which are stone and worth 3 points per hex, at the beginning of the scenario all buildings are under Greek control. . .2) The assignment of the side with which you play is done through an auction. Before the draw, both players secretly write a number from 0 to 24, these numbers must be declared concurrently and the player who wrote the highest number plays with the Italians. . . .3) In the initial setup, both players can split their OB counters into up to 3 teams. . . . VICTORY CONDITIONS: The Italian player wins if he reaches or exceeds, with the victory points, the number declared in the auction. One (1) victory point is obtained with the possession of the building hexes of map 15 (Exc: Q8-R8 hexes worth 3 points). If the Italian does not score the points declared, the Greek player wins.
Attacker: Italian (Undisclosed)
Defender: Greek (Undisclosed)  
6 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:16.0 D:10.5
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0
50mm DBT MTR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: No snow is mentioned; assuming orchards barren based on Greco-Italian War timeframe
Map Board(s):
11 15 Show/hide map dependencies
PublicationBoard
ASL 5a - For King and Country15
ASL 6 - The Last Hurrah (2nd Edition)11
ASL 11 - Doomed Battalions (3rd Edition)11
ASL 11a - Doomed Battalions (4th Edition)11
Overlays: NONE
Errata (source)
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2026-08-03(D) Jobbo Fett vs JobboFett Greek winAn intensely bad playthrough, which I will charitably jot down to bad plays and great dice (for the Greeks). Virtually all of the Italians were eliminated, and the lofty VP bet I had placed wasn't even close to achievable. While I had hoped that this would go smoothly, it was more a set of cactus patches being ridden through buck naked. I think the lack of any substantial cover paired with the Italian setup really harms their chances at approaching the buildings. As a result, it can be quite hard to recommend such a rare/unknown scenario for others. Maybe cut down on the Greek OoB, and be a little more generous with the setup - but I struggle to see a world where getting above half of the total optional VPs is possible barring terrible/one-sided play.
View all or balance report
ActionDate
Hutch Modified the unit counts2021-11-09 15:43:29
Hutch Modified the Defender's Guns2021-11-09 15:43:29
hoxson1 Modified the Title2021-08-10 16:35:42
hoxson1 Modified the misc. rules2021-08-10 16:26:41
hoxson1 Updated the Victory Conditions2021-08-10 16:25:32
FileDescriptionUserViews
(ital-greek.png)Imagehoxson11271
(il villagio scenario.png)Imagehoxson11401
(icaro map.png)Map Imagehoxson11376
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Statistics:
Avg Rating: 3.00Votes: 1
Views: 0
To-Play list count: 0
Estimated Play time: 3.7 hours
Recorded Games: 1
Archive recorded plays:
Italian0
Greek1
Drawn:0

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