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Burning Bjerkvik ETO (id:#65175)
(Klementi Voroshilov Blog Scenarios ID: KVxx)   [next]   [previous]
Bjerkvik, Norway 1940-05-12 (30 others)
NEWS48: For One More Hour (ASL News # 26)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
16: Dutch Treat (Dezign Pak 2)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
YASL#2: Initial Skirmish (Nor'easter XX)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
DN02: Chasseurs at Yvoir (ASL 10a - Croix de Guerre)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
Designer: Tim Hundsdorfer
Starter kit scenario?:    Deluxe scenario?:
 
No balance information available
0%

Overview:

Amateurs talk tactics, experts talk logistics. The Allies held all the cards in the fjords around Narvik, but coordinating the armies of four nations, navies of two and air support in the face of the fait accompli the Germans had already conducted took a shockingly long time and the politicians in France and London were impatient for a victory they felt was just a matter of time. Indeed, the audacity of the German attack left them scrambling against the long odds they had created for themselves and it looked rather like the avenue for valuable metals from Scandinavia was slipping between their fingers. Finally, Gen. Auchinlick threw caution to the wind and resolved to land French Foreign Legionnaires at Bjerkvik, a little north of Narvik. To close the trap, Poles were to attack Northward from Narvik to trap the German sailors and Gebirgsjaegers.
Attacker: Allies (Polish Independent Highland Brigade and 12th Demi Brigade, French Foreign Legion)
Defender: German (Kriegsmarine Sailors and Specialists)  
8 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:22.0 D:3.0
AFVs: A:4
H35 x 2
H39 x 2

AFVs: D:0
Guns: A:0
Mortier de 60 mle 35
D:0
PzB 39 ATR

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: GS. All buildings are wooden. All hexes north of the canal on board 23 are water obstacles.
Map Board(s):
23 71 Show/hide map dependencies
PublicationBoard
ASL Action Pack #11 29 Let's Go!71
ASL 1 - Beyond Valor (1st Edition) 23
ASL 1 - Beyond Valor (2nd Edition) 23
ASL 1 - Beyond Valor (3rd Edition)23
Overlays: NONE
Errata (source)
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Last Played:
DateReporterOpponentBal.ResultTimeComments
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ActionDate
hoxson1 Set the designer field2025-05-29 17:00:50
Hutch Modified the unit counts2024-02-19 18:09:54
Hutch Modified the Attacker's Guns2024-02-19 18:09:54
Hutch Modified the unit counts2024-02-19 18:08:44
Hutch Modified the Defender's Guns2024-02-19 18:08:44
FileDescriptionUserViews
Bjerkvik burning (bjerkvik.png)Imagehoxson1804
(frenchpole-germ new.png)Imagehoxson1443
(bjerkvik map.png)Map Imagehoxson1760
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Bjerkvik burning
 
Statistics:
Avg Rating: n/aVotes: 0
Views: 0
To-Play list count: 0
Estimated Play time: 5.9 hours
Recorded Games: 0
Archive recorded plays:
Allies0
German0
Drawn:0

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