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Among the Ruins WTO (id:#62783)
(ASL 3a - Yanks (2nd Edition) ID: 21)   [next]   [previous]
See Also: Among the Ruins by Avalon Hill
Aachen, Germany 1944-10-17 (9 others)
21: Among the Ruins (ASL 3 - Yanks)
CH 34: The Lighthouse (Critical Hit # 3)
CH 34a: The Lighthouse (Critical Hit # 7.2)
DP BONUS #4: Lights Out (Digger Pack I)
VV73: Un Chaudron Balkanique (Vae Victis # 97)
RPT122: Let'er Buck! (Rally Point #13)
FT265: Balkan-Kessel (From The Cellar Pack # 9)
302: The Lighthouse (ASL for Fun-Steve Swann)
CH 34: The Lighthouse (Critical Hit #3 2022 Reprint)
Designer: Rex Martin
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
AmericanGerman
49.282296650718%

Overview:

Aachen was isolated, but prying the first German city away from the Reich would prove no easy task. Hoping to avoid the nightmare of house-to-house fighting, two battalions were ordered to drive through the heart of Aachen towards the three hills dominating the city to the north. Giving the 2,000 weary defenders no respite, the Americans stepped off at dawn the next day. . .
Attacker: American (3rd Battalion, 26th Infantry Regiment, 1st Infantry Division)
Defender: German (Grenadier-Regiment 48, Volksgrenadier-Division 12)  
9.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:23.0 D:12.0
AFVs: A:3
M4A1 x 3

AFVs: D:0
Guns: A:0 D:1
2cm FlaKvierling 38

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: Germans may use Sewer Movement and Boresighting
Map Board(s):
21 20 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (1st Edition) 20
ASL 1 - Beyond Valor (1st Edition) 21
ASL 1 - Beyond Valor (2nd Edition) 20
ASL 1 - Beyond Valor (2nd Edition) 21
ASL 1 - Beyond Valor (3rd Edition)20
ASL 1 - Beyond Valor (3rd Edition)21
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2023-09-09(D) Yuqi Xiong vs wf German winA big, fantastic and exciting game. I placed rubbles in a row to block tanks from breaking my center. So my PSKs HIP on both wings got 2 Shermans successfully. MG fire from high-rise stone buildings did stalled American offensive.
2023-05-06(A) Todd Cox vs German winAmericans conceded on second to last turn. 5 squad equivalents had exited, but there was no way to get 4 more off the board in the final turn. German heavy machine gun in a 3-level building wrecked havoc the whole game until it finally malfunctioned on the 3rd to last turn. Psk's turned two Shermans into burning wrecks. Sewer movement was helpful but not decisive. The Shermans missed more often than hit their targets. Used plenty of infantry smoke but should have used more smoke from the Shermans.
2022-09-29(A) David Garvin vs Loic Gourdon German win
2021-10-18(D) Craig Renier vs Jim Vasiliou German winThe German defense was poorly set up and the Americans were able to advance easily the first two turns. The Germans were able to successfully withdraw a few front line units using the sewers and other cover. With the defense slowly buttressed, the American advance began to slow. A fortunate PF attack wrecked one American AFV and the German AA gun rained down on an American stack ready to pounce. An American MMC had two German MMCs and one German 8-1 prisoner. The American MMC broke under fire. The German MMCs were reduced but the SMC was unscathed. In the CC phase, the SMC and one HS attacked their guards and won. Rearmed, the HS and SMC moved against a 2nd American AFV, survived all DefF and wrecked the AFV in CC. The Germans had the final approaches to the exits covered with MMG and SMC FP and the Americans had too few units remaining to attain a Victory.
2021-10-04(D) Will Willow vs R. Woloszyn American winEnded after 8 turns. Americans never failed to get infantry smoke but one time.
View all or balance report
ActionDate
SimonPz Added a playing2025-02-10 20:42:26
SimonPz Rated the scenario2025-02-10 20:41:21
Pte Parts Linked the scenario to ROAR2024-07-17 02:07:11
Turuk Modified the gps location2024-06-05 17:18:47
Advanced Squad Commissar Added a playing2023-09-12 15:39:04
FileDescriptionUserViews
(!usa-germ.png)Imagehoxson11088
Street fighting in Aachen (aachen2.png)Imagehoxson11231
(among ruins Batisse.jpg)Map Imagehoxson11118
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Street fighting in Aachen
 
Statistics:
Avg Rating: 7.65Votes: 17
Views: 5386
To-Play list count: 3
Estimated Play time: 9 hours
Recorded Games: 12
Archive recorded plays:
American4
German8
Drawn:0

ROAR Data: (as of today)
Among the Ruins [Confirmed]
[A] American 99
[D] German 98
All Rights Reserved. (c)2022 Dave Ramsey.