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Ozerekya Breakout Tactical Mission ETO (id:#61632)
(Ozerekya Breakout ID: OzB-TM)   [next]   [previous]
Glebovka, Russia 1943-02-04 (8 others)
DASL A03: Back to School (AH:ASL Annual `89)
A 26: Beachhead at Ozereyka Bay (AH:ASL Annual `91)
WP 10: Red Marines of Ozereyka Bay (Winpak #1)
VV16: Mala Zemlya (AKA Petite Terre, or Little Earth) (Vae Victis # 21)
OzB1: Vines of Red Marines (Ozerekya Breakout)
OzB2: From America, Tanks (Ozerekya Breakout)
224: Beachhead at Ozereyka Bay (ASL 12 - Armies of Oblivion (2nd Edition))
D24: Back To School (Deluxe Advanced Squad Leader)
Designer: George Kelln
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
RussianAxis
50%

Overview:

8-date campaign game, with each date representing half a day (i.e., an AM date and PM date for each day from February 4-7).
Attacker: Russian (No more details)
Defender: Axis (No more details)  
0 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:0.0 D:0.0
AFVs: A:0
AFVs: D:0
Guns: A:0 D:0

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules:
Map Board(s):
LCP:OzB Show/hide map dependencies
PublicationBoard
Ozerekya BreakoutLCP:OzB
Overlays: NONE
Errata (source)
Tactical Mission Special Rule - OzB D5.18 Flames/Blazes/Burning Wrecks: For each Flame counter on the map make a dr; on a 1-4, extinguish (remove) the Flame; and on a 5-6, turn over each Flame to become a Blaze and place a Pin counter on it. Extinguish (remove) any non-pinned Blaze; if terrain in an extinguished Blaze hex is a building, cover it with the appropriate Rubble counter. Cover any non-building extinguished Blaze hex (eliminating any Fortifications in the hex) with a Shellhole counter and treat as Open Ground. Remove Pin counters from any Blazes.LoneCanuckPublishing.ca
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Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2021-02-25(D) Ian Morris vs Martin Mayers Axis winThree-turn blowout win on the first scenario, when opponent realised the paucity of Tac Locs would isolate his entire surviving force. Presumably both sides must dig lots of foxholes ? CG appears broken.
2020-07-28(A) Tom Kearney vs Alan Saltzman Axis winI became frustrated after the second scenario when I lost a lot of guys in no mans land during the consolidation phase. This caused me to fail my PMC and concede.
2019-03-13(D) Tom Kearney vs Lindsey Murillo Axis winThird TM. Although the Russian NOBA created a breach in the east of Romanian lines the Axis artillery was able to quickly plug it until fresh units arrived. The Russians faired poorly in the western hills and their attack was stopped cold with heavy losses. At this point Lindsey failed a PMC and conceded.
2019-03-09(D) Tom Kearney vs Lindsey Murillo In progressThe 2nd campaign date saw the Russians gain some ground on the eastern hill with minor gains in the west. The Romanian killed two of the three Russian tanks and their defense is chrystalizing across the map.
2019-03-04(D) Tom Kearney vs Lindsey Murillo In progressEnd of 1st tactical mission. The Russians have taken the bridge over the stream but have suffered significant casualties, including two of their four leaders. The Romanians have bent but have not broken. A blaze was responsible for elimination a key position. To be continued...
View all or balance report
ActionDate
Gamer72 Added a playing2021-02-26 20:50:03
Gamer72 Rated the scenario2021-02-26 20:46:15
Tomkrny Added a playing2020-11-23 20:37:18
Tomkrny Added a playing2019-03-14 02:52:36
Tomkrny Added a playing2019-03-10 14:54:02
FileDescriptionUserViews
(sov-germromain.png)Imagehoxson11198
OzB Map (OzB-Map.jpg)Map Imagebkemp011354
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Statistics:
Avg Rating: 6.69Votes: 13
Views: 4610
To-Play list count: 0
Estimated Play time: 0 hours
Recorded Games: 9
Archive recorded plays:
Russian3
Axis3
Drawn:1

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