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Transylvania 6-5000 ETO (id:#59823)
Sherry Enterprises (Rally Point # 1 ID: RPT4)   [next]   [previous]
Lippa, Romania 1944-09-19 (40 others)
ABtF04: First Threat (HASL 6 - A Bridge Too Far)
ABtF05: Tigers to the Bridge! (HASL 6 - A Bridge Too Far)
ABtF06: Just in Case (HASL 6 - A Bridge Too Far)
ABtF CG II: A Dark and Fateful Day (HASL 6 - A Bridge Too Far)
A 34: Lash Out (AH:ASL Annual `91)
T10: Devil's Hill (AH:The General # 28.1)
NEWS32: Death and Ruins (ASL News # 18)
TB 5: Whoa Mohammed! (Arnhem: The Third Bridge (1st Ed.))
PB-CH (F): Bedlam Bridge (Critical Hit # 5.2)
ASL News 32: Death and Ruins (Scroungin' ASL News)
Z15: The Landing Zone (Rout Report # 4.4)
GSTK 1: Going to School (God Save the King)
GSTK 7: Raus! (God Save the King)
O93.1: School Daze (On All Fronts # 93)
O116.1: Hill 920 (On All Fronts #116)
SP56: No Good Reason (Schwerpunkt # 5: Medal of Honor)
TAC38: Whoa Mohammed! (Tactiques # 4)
TAC63: Un Train Pour Arnhem (Tactiques # 8)
DB027: Lorraine Series #3: Misty Morning Melee (Dispatches from the Bunker #13)
CH 180: The Ruins of Sillegny (Critical Hit # 7.3)
2: Brave but Doomed (Witches Cauldron: Oosterbeek Perimeter)
#11: Distinguished Company (To Battle By Air 2)
LMA4: The Story of Easy Company: Frères d’arme – 4 (Frères d'arme)
J140: All Down the Line (ASL Journal # 9)
ATB5: Whoa Mohammed! (Arnhem: The Third Bridge (4th Ed.))
ESG101: Bullseye!! (Dezign Pak 8)
GJ074: Race for the Wolfheze (Grumble Jones)
GJ078: A Day at the Museum (Grumble Jones)
GJ118: Ambush at Johannahoeve Farm (Grumble Jones)
GJ128: A Bloody River Run (Grumble Jones)
OO12: San Fortunato (Operation Olive - Gothic Line 1944)
SP233: Easy Come Easy Go (Schwerpunkt #20)
189: Devil's Hill (ASL 3a - Yanks (2nd Edition))
JAVA13: Bridge at Son (ASL For Fun-LCP)
NM5: Glimmer of Hope (ASLOK 2012)
TD 1: Lezey: The Germans Attack (Trench of Death #1)
#8: Molenkampen (Battle at Best)
MM 78: A Day At The Museum (March Madness 2022 Grumble Jones Pack)
MM 79: Race For The Wolfheze (March Madness 2022 Grumble Jones Pack)
ASLN32: Death And Ruins (Critical Hit #8.1)
Designer: Evan E. Sherry
Starter kit scenario?:    Deluxe scenario?:
 
Balance:
HungarianRussian
51.851851851852%

Overview:

Colonel Koszorous' 1st Hungarian Armored Division had taken Arad and was continuing its drive on Lippa. Koszorous' mission was to prevent the Soviet 2nd Ukrainian Front getting any closer to the Hungarian frontier. Nearing Lippa, the Hungarians slammed into the Soviet 110th Tank Brigade. A fierce tank battle ensued between the Hungarian 7th Assault Gun Battalion and Soviet T-34s.
Attacker: Hungarian (2/1st Motorized Btn & 7th Assault Gun Btn, 1st Armoured Division)
Defender: Russian (110th Tank Brigade, 18th Tank Corps)  
5.5 turns
    Players: 2     OBA: None     Night: No
Unit Counts:
Squads: A:10.0 D:7.0
AFVs: A:4
StuG IIIG(g) x 4

AFVs: D:2
T-34/85
T-34 M43

Guns: A:0 D:0
50mm RM obr. 40

Victory Conditions:

Exit VP: Building Control VC: Area Control VC:
Unit Based VC: LOS Style VC: CVP Cap:
Misc Rules: AFVs may not set up in buildings
Map Board(s):
3 42 Show/hide map dependencies
PublicationBoard
ASL 1 - Beyond Valor (3rd Edition)3
ASL 10a - Croix de Guerre42
ASL Action Pack # 3 Few Returned42
ASL Action Pack # 142
Overlays: NONE
Errata (source)
Players wanting to play this game/Request a match:

Scenario info

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Last Played:
DateReporterOpponentBal.ResultTimeComments
2025-05-20(D) X von Marwitz vs Gerrit Gericke Russian winInteresting little scenario in which a strong Hungarion force supported by for StuGs assaults a Russian position. The Russians need to carefully figure out how they want to defend two areas. They don't have many troops to do so, but the good thing is, that the Hungarians MUST clear both, leaving the Russians leeway to select their Schwerpunkt. That said, the Russians also need to play some "maskirovka" to keep the Hungarians guessing, and forcing them to divide their order of battle. Another question for the Russians is how much they want to expose themselves at start in order to slow down the Hungarian approach.

I played the Russians in this one. My "maskirovka" part went quite well, but the Hungarians came on strong. When time came for the Hungarians to move up close, the Russians stabilized and were in the end able to hold enough of what was required.

Recommendable scenario.
2024-11-11(D) Paul Works vs Mitch Kelloff Russian win
2024-06-10(D) Savo Barbero vs Opponent Aanonymous Hungarian win[Imported from ROAR]
2024-06-10(A) manzoli andrea vs Galletto Hungarian win
2023-12-09(D) Tony Fermendzin vs Steve Boro Hungarian win
View all or balance report
ActionDate
von Marwitz Uploaded a VASL file2025-05-22 15:21:22
von Marwitz Added a playing2025-05-20 21:41:09
Hutch Modified the Unit Elements2025-02-25 22:17:41
von Marwitz Uploaded a VASL file2025-02-25 22:14:23
von Marwitz Uploaded the Board image2025-02-25 22:13:18
FileDescriptionUserViews
(RPT4 Transylvania 6-5000 v6610 Scenario Archive.vsav)VASL Setupvon Marwitz12
(hung-russ new.png)Imagehoxson11051
(hung inf hills.png)Imagehoxson11010
(RPT4 Transylvania 6-5000 v669 scenario picture.JPG)Imagevon Marwitz48
VASL Map (RPT4-VASLMap.png)Map Imagebkemp011227
(tarns6000 map.png)Map Imagehoxson11077
(RPT4 Transylvania 6-5000 v669 Scenario Archive.jpg)Map Imagevon Marwitz52
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Statistics:
Avg Rating: 6.97Votes: 30
Views: 4813
To-Play list count: 1
Estimated Play time: 3.5 hours
Recorded Games: 27
Archive recorded plays:
Hungarian14
Russian13
Drawn:0

ROAR Data: (as of today)
Transylvania 6-5000
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[A] Hungarian 56
[D] Russian 52
All Rights Reserved. (c)2022 Dave Ramsey.