Dutch Treat ETO (id:#59797)
Rotterdam, Holland
1940-05-12 (30 others)
NEWS48: For One More Hour (ASL News # 26)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
YASL#2: Initial Skirmish (Nor'easter XX)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
KVxx: Burning Bjerkvik (Klementi Voroshilov Blog Scenarios)
DN02: Chasseurs at Yvoir (ASL 10a - Croix de Guerre)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
ASL News 48: For One More Hour (ASL News Pack #1)
EP48: For One More Hour (Euro-Pack I - Early War Actions)
GTF 2: Bitter Day (Gembloux: The Feint)
GTF 3: Reluctant Withdrawal (Gembloux: The Feint)
GTF 4: Thisnes at Dusk (Gembloux: The Feint)
4: The Clog (Dezign Pak 1)
NFNH 4: Dragoons in Holland (Waffen-SS III: Neither Fear Nor Hope)
O106.2: Defénse de Doubler (On All Fronts #106)
CEP 17: Armed Reconnaissance (OAF Playtester's Journal # 5)
FE 157: French Forward! (Dutch Pack)
SP186: Beaufort's Feast (Schwerpunkt #16)
SP195: Retreat From Hannut (Schwerpunkt #17)
GTF 2: Bitter Day (Gembloux II)
GTF 3: Reluctant Withdrawal (Gembloux II)
GTF 4: Thisnes at Dusk (Gembloux II)
#7: For One More Hour (Retro Pak III)
ESG122: Jump the Curb (Dezign Pak 10)
YASL#2: Initial Skirmish (Nor'easter XX)
BWN 4: Brush at Tilburg (Blitzkrieg in the West - Northern Campaign)
BWN 5: Breda Bash (Blitzkrieg in the West - Northern Campaign)
JAVA09: As Good As They Got (ASL For Fun-LCP)
KVxx: Burning Bjerkvik (Klementi Voroshilov Blog Scenarios)
DN02: Chasseurs at Yvoir (ASL 10a - Croix de Guerre)
BWC-10: Wrong Position (Blitzkrieg in the West - Central Campaign)
RPT171: Pentecost Sunday Meeting (Rally Point #18)
RPT172: L’embuscade du Geneste (Rally Point #18)
2GM-6: De Noche Y A Pulso (Alea #37)
ASLN48: For One More Hour (Critical Hit #8.2)
Scripts 2: Fritz's Feint (Red Banner 2024 Q1)
Designer: Eric Safran
Starter kit scenario?: Deluxe scenario?:
Balance:
DutchGerman
Overview:
At dawn on May 10, twelve HE 59C Floating Planes and five antiquated seaplanes landed the 120 specially trained assault troops of Kampfgruppe Schrader on the Maas River in Holland. Foreshadowing Operation Market Garden, these troops were assigned to capture and hold the strategically vital twin bridges leading north into Rotterdam for the advancing 9th Panzer Division. Initial success came easily, however the Dutch Garrison Commander, Col. P.W. Scharroo was able to isolate the pocket by placing both bridges under direct machine gun fire. Upon learning of the approach of the 9th Panzer, on May 12 the Dutch high command placed its best available unit, an elite Royal Dutch Marine detachment, at Col. Scharroo’s disposal to eliminate the Germans and destroy the bridges with high explosives.Attacker: Dutch (Elements of Machine Gun Co., 3rd Battalion 39e Regiment Infanterie and Royal Dutch Marine Detachment - East Indies)
Defender: German (Kampfgruppe Schrader: Pioneer Battalion 22 and 11th Company, 16th Infantry Regiment, 22nd Infantry Div. Luftlande / Reinforcements from the 3rd Battalion, 1st Fallschirmjäger Regiment)
5.5 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:18.0 D:9.5 |
AFVs: A:0 |
AFVs: D:0 |
Guns: A:0 D:0 |
Misc Rules: | Half hexes on south edge of board are not in play. Treat as OG for rout and LOS purposes. |
Map Board(s): |
Publication | Board |
---|---|
ASL 12 - Armies of Oblivion | 51 |
ASL 12 - Armies of Oblivion (2nd Edition) | 51 |
Overlays: | NONE |
Errata (source)
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Scenario info
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Action | Date |
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Bongiovanni Added a playing | 2022-10-28 10:47:17 |
wwillow Added a playing | 2020-07-05 20:01:04 |
hoxson1 Modified the Unit Elements | 2018-09-27 15:14:56 |
hoxson1 Modified the overlays | 2018-03-08 19:12:36 |
hoxson1 Updated the Victory Conditions | 2018-03-08 19:12:12 |
File | Description | User | Views |
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(dutch-germ.png) | Image | hoxson1 | 924 |
(dutch mmg.png) | Image | hoxson1 | 951 |
for that city feel. .. (51 matrix.png) | Image | hoxson1 | 1039 |
(esg16.png) | Map Image | bkemp01 | 1376 |
Description | Uploaded by |
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West Coast Rumble 2008 | asevenson |
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