The Badger's Breath WTO (id:#58825)
Voorthuizen, The Netherlands
1945-04-17 (8 others)
O50.2: Dora II (On All Fronts # 50)
SP108: Searing Soltau (Schwerpunkt # 9)
FrF15: Kampfgruppe 1001 Nacht (Friendly Fire Pack 2)
AP52: Into Vienna Woods (ASL Action Pack # 5 East Front)
RPT50: Nazi Town (Rally Point # 5)
SP193: Kamikaze Gorge (Schwerpunkt #17)
RPT101: Kibizov's Kibosh (Rally Point #11)
RPT210: Fused At Zero (Rally Point #21)
SP108: Searing Soltau (Schwerpunkt # 9)
FrF15: Kampfgruppe 1001 Nacht (Friendly Fire Pack 2)
AP52: Into Vienna Woods (ASL Action Pack # 5 East Front)
RPT50: Nazi Town (Rally Point # 5)
SP193: Kamikaze Gorge (Schwerpunkt #17)
RPT101: Kibizov's Kibosh (Rally Point #11)
RPT210: Fused At Zero (Rally Point #21)
Designer: Evan E. Sherry
Starter kit scenario?: Deluxe scenario?:
Balance:
GermanCanadian
Overview:
The 5th Canadian Armoured Division was advancing north of Arnhem to cut the Amersfoort-Apeldoorn road. On the evening of the 16th, the British Columbia Dragooons had severed the highway and were defending a section of the route east of Voorthuizen. Fearing encirclement, the 6th Fallschirmjager Division attempted to breakout through Voorthuizen. In the process, they ran headlong into the Dragoons. A sharp fight ensued between German paratroopers, supported by self-propelled guns and the Dragoon’s Sherman tanks. Headquarters, 5th Armoured Brigade sent a Badger flamethrower vehicle to assist the defenders.Attacker: German (Fallschirmjäger Regiment 16, Fallschirm Panzerjäger 6, Fallschirmjäger Division 6)
Defender: Canadian (9th Armoured Regiment (British Columbia Dragoons), 5th Armoured Brigade, 5th Armoured Division)
6 turns
Players: 2 OBA: None Night: NoUnit Counts: |
Squads: A:13.0 D:7.0 |
AFVs: A:4 StuG IIIG x 3 FlaKPz 38(t) |
AFVs: D:4 Sherman VC(a) Sherman V(a) Badger(a) Carrier C |
Guns: A:0 D:0 OML 2-in. Mortar |
Misc Rules: | EC Wet. Kindling is NA. |
Map Board(s): |
Publication | Board |
---|---|
ASL Action Pack # 2 | 46 |
ASL Action Pack # 2 | 47 |
ASL 3a - Yanks (2nd Edition) | 46 |
ASL 13 - Rising Sun | 47 |
ASL 13 - Rising Sun (2021) | 47 |
Overlays: | NONE |
Errata (source)
StuG III Gs machine guns should be -/-/2*. | SP website |
Players wanting to play this game/Request a match:
Scenario info
Last Played:
View all or balance report
Action | Date |
---|---|
Jwil2020 Added a playing | 2024-04-27 23:18:42 |
Jwil2020 Rated the scenario | 2024-04-27 23:12:54 |
Pte Parts Added a playing | 2024-01-28 21:19:10 |
Rich Weiley Added a playing | 2024-01-28 10:03:56 |
Bongiovanni Added a playing | 2023-02-27 14:10:15 |
File | Description | User | Views |
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(germ-canada new.png) | Image | hoxson1 | 935 |
Ram Badger flame tank - sending flames across a canal at bottom (Ram Badger flame tank Canadian.png) | Image | hoxson1 | 1060 |
VASL Map (SP123-VASLMap.png) | Map Image | bkemp01 | 1247 |
(badger breath N correct.png) | Map Image | hoxson1 | 846 |
Description | Uploaded by |
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Cancon 2007 | King Billy |
Title | Author | Date |
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Description | Uploaded by |
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Location
Not found
Images
Ram Badger flame tank - sending flames across a canal at bottom
Statistics: | ||
Avg Rating: 6.72 | Votes: 25 | Views: | 7350 |
To-Play list count: | 3 | |
Estimated Play time: | 4.7 hours | |
Recorded Games: | 22 |
Archive recorded plays: | ||
German | 13 | |
Canadian | 9 | |
Drawn: | 0 |
ROAR Data: (as of today) The Badger's Breath [Log in to Confirm or Edit] |
[A] Canadian | 61 |
[D] German | 58 |